/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_dom_TextTrackCue_h
#define mozilla_dom_TextTrackCue_h

#include "mozilla/DOMEventTargetHelper.h"
#include "mozilla/StateWatching.h"
#include "mozilla/StaticPtr.h"
#include "mozilla/dom/DocumentFragment.h"
#include "mozilla/dom/HTMLDivElement.h"
#include "mozilla/dom/TextTrack.h"
#include "mozilla/dom/VTTCueBinding.h"
#include "nsCycleCollectionParticipant.h"
#include "nsIWebVTTParserWrapper.h"

namespace mozilla::dom {

class Document;
class HTMLTrackElement;
class TextTrackRegion;

class TextTrackCue final : public DOMEventTargetHelper {
 public:
  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(TextTrackCue, DOMEventTargetHelper)

  // TextTrackCue WebIDL
  // See bug 868509 about splitting out the WebVTT-specific interfaces.
  static already_AddRefed<TextTrackCue> Constructor(GlobalObject& aGlobal,
                                                    double aStartTime,
                                                    double aEndTime,
                                                    const nsAString& aText,
                                                    ErrorResult& aRv) {
    nsCOMPtr<nsPIDOMWindowInner> window =
        do_QueryInterface(aGlobal.GetAsSupports());
    RefPtr<TextTrackCue> ttcue =
        new TextTrackCue(window, aStartTime, aEndTime, aText, aRv);
    return ttcue.forget();
  }
  TextTrackCue(nsPIDOMWindowInner* aGlobal, double aStartTime, double aEndTime,
               const nsAString& aText, ErrorResult& aRv);

  TextTrackCue(nsPIDOMWindowInner* aGlobal, double aStartTime, double aEndTime,
               const nsAString& aText, HTMLTrackElement* aTrackElement,
               ErrorResult& aRv);

  JSObject* WrapObject(JSContext* aCx,
                       JS::Handle<JSObject*> aGivenProto) override;

  TextTrack* GetTrack() const { return mTrack; }

  void GetId(nsAString& aId) const { aId = mId; }

  void SetId(const nsAString& aId) {
    if (mId == aId) {
      return;
    }

    mId = aId;
  }

  double StartTime() const { return mStartTime; }

  void SetStartTime(double aStartTime) {
    if (mStartTime == aStartTime) {
      return;
    }

    mStartTime = aStartTime;
    mReset = true;
    NotifyCueUpdated(this);
  }

  double EndTime() const { return mEndTime; }

  void SetEndTime(double aEndTime) {
    if (mEndTime == aEndTime) {
      return;
    }

    mEndTime = aEndTime;
    mReset = true;
    NotifyCueUpdated(this);
  }

  bool PauseOnExit() { return mPauseOnExit; }

  void SetPauseOnExit(bool aPauseOnExit) {
    if (mPauseOnExit == aPauseOnExit) {
      return;
    }

    mPauseOnExit = aPauseOnExit;
    NotifyCueUpdated(nullptr);
  }

  TextTrackRegion* GetRegion();
  void SetRegion(TextTrackRegion* aRegion);

  DirectionSetting Vertical() const { return mVertical; }

  void SetVertical(const DirectionSetting& aVertical) {
    if (mVertical == aVertical) {
      return;
    }

    mReset = true;
    mVertical = aVertical;
  }

  bool SnapToLines() { return mSnapToLines; }

  void SetSnapToLines(bool aSnapToLines) {
    if (mSnapToLines == aSnapToLines) {
      return;
    }

    mReset = true;
    mSnapToLines = aSnapToLines;
  }

  void GetLine(OwningDoubleOrAutoKeyword& aLine) const {
    if (mLineIsAutoKeyword) {
      aLine.SetAsAutoKeyword() = AutoKeyword::Auto;
      return;
    }
    aLine.SetAsDouble() = mLine;
  }

  void SetLine(const DoubleOrAutoKeyword& aLine) {
    if (aLine.IsDouble() &&
        (mLineIsAutoKeyword || (aLine.GetAsDouble() != mLine))) {
      mLineIsAutoKeyword = false;
      mLine = aLine.GetAsDouble();
      mReset = true;
      return;
    }
    if (aLine.IsAutoKeyword() && !mLineIsAutoKeyword) {
      mLineIsAutoKeyword = true;
      mReset = true;
    }
  }

  LineAlignSetting LineAlign() const { return mLineAlign; }

  void SetLineAlign(LineAlignSetting& aLineAlign, ErrorResult& aRv) {
    if (mLineAlign == aLineAlign) {
      return;
    }

    mReset = true;
    mLineAlign = aLineAlign;
  }

  void GetPosition(OwningDoubleOrAutoKeyword& aPosition) const {
    if (mPositionIsAutoKeyword) {
      aPosition.SetAsAutoKeyword() = AutoKeyword::Auto;
      return;
    }
    aPosition.SetAsDouble() = mPosition;
  }

  void SetPosition(const DoubleOrAutoKeyword& aPosition, ErrorResult& aRv) {
    if (!aPosition.IsAutoKeyword() &&
        (aPosition.GetAsDouble() > 100.0 || aPosition.GetAsDouble() < 0.0)) {
      aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
      return;
    }

    if (aPosition.IsDouble() &&
        (mPositionIsAutoKeyword || (aPosition.GetAsDouble() != mPosition))) {
      mPositionIsAutoKeyword = false;
      mPosition = aPosition.GetAsDouble();
      mReset = true;
      return;
    }

    if (aPosition.IsAutoKeyword() && !mPositionIsAutoKeyword) {
      mPositionIsAutoKeyword = true;
      mReset = true;
    }
  }

  PositionAlignSetting PositionAlign() const { return mPositionAlign; }

  void SetPositionAlign(PositionAlignSetting aPositionAlign, ErrorResult& aRv) {
    if (mPositionAlign == aPositionAlign) {
      return;
    }

    mReset = true;
    mPositionAlign = aPositionAlign;
  }

  double Size() const { return mSize; }

  void SetSize(double aSize, ErrorResult& aRv) {
    if (mSize == aSize) {
      return;
    }

    if (aSize < 0.0 || aSize > 100.0) {
      aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
      return;
    }

    mReset = true;
    mSize = aSize;
  }

  AlignSetting Align() const { return mAlign; }

  void SetAlign(AlignSetting& aAlign) {
    if (mAlign == aAlign) {
      return;
    }

    mReset = true;
    mAlign = aAlign;
  }

  void GetText(nsAString& aText) const { aText = mText; }

  void SetText(const nsAString& aText) {
    if (mText == aText) {
      return;
    }

    mReset = true;
    mText = aText;
  }

  IMPL_EVENT_HANDLER(enter)
  IMPL_EVENT_HANDLER(exit)

  HTMLDivElement* GetDisplayState() {
    return static_cast<HTMLDivElement*>(mDisplayState.get());
  }

  void SetDisplayState(HTMLDivElement* aDisplayState) {
    mDisplayState = aDisplayState;
    mReset = false;
  }

  void Reset() { mReset = true; }

  bool HasBeenReset() { return mReset; }

  double ComputedLine();
  double ComputedPosition();
  PositionAlignSetting ComputedPositionAlign();

  // Helper functions for implementation.
  const nsAString& Id() const { return mId; }

  void SetTrack(TextTrack* aTextTrack) {
    mTrack = aTextTrack;
    if (!mHaveStartedWatcher && aTextTrack) {
      mHaveStartedWatcher = true;
      mWatchManager.Watch(mReset, &TextTrackCue::NotifyDisplayStatesChanged);
    } else if (mHaveStartedWatcher && !aTextTrack) {
      mHaveStartedWatcher = false;
      mWatchManager.Unwatch(mReset, &TextTrackCue::NotifyDisplayStatesChanged);
    }
  }

  /**
   * Produces a tree of anonymous content based on the tree of the processed
   * cue text.
   *
   * Returns a DocumentFragment that is the head of the tree of anonymous
   * content.
   */
  already_AddRefed<DocumentFragment> GetCueAsHTML();

  void SetTrackElement(HTMLTrackElement* aTrackElement);

  void SetActive(bool aActive);

  bool GetActive() { return mActive; }

 private:
  ~TextTrackCue();

  void NotifyCueUpdated(TextTrackCue* aCue) {
    if (mTrack) {
      mTrack->NotifyCueUpdated(aCue);
    }
  }

  void NotifyDisplayStatesChanged();

  void SetDefaultCueSettings();
  nsresult StashDocument();

  bool IsTextBaseDirectionLTR() const;

  RefPtr<Document> mDocument;
  nsString mText;
  double mStartTime;
  double mEndTime;

  RefPtr<TextTrack> mTrack;
  RefPtr<HTMLTrackElement> mTrackElement;
  nsString mId;
  double mPosition;
  bool mPositionIsAutoKeyword;
  PositionAlignSetting mPositionAlign;
  double mSize;
  bool mPauseOnExit;
  bool mSnapToLines;
  RefPtr<TextTrackRegion> mRegion;
  DirectionSetting mVertical;
  bool mLineIsAutoKeyword;
  double mLine;
  AlignSetting mAlign;
  LineAlignSetting mLineAlign;

  // Holds the computed DOM elements that represent the parsed cue text.
  // http://www.whatwg.org/specs/web-apps/current-work/#text-track-cue-display-state
  RefPtr<nsGenericHTMLElement> mDisplayState;
  // Tells whether or not we need to recompute mDisplayState. This is set
  // anytime a property that relates to the display of the TextTrackCue is
  // changed.
  Watchable<bool> mReset;

  bool mActive;

  static StaticRefPtr<nsIWebVTTParserWrapper> sParserWrapper;

  // Only start watcher after the cue has text track.
  bool mHaveStartedWatcher;
  WatchManager<TextTrackCue> mWatchManager;
};

}  // namespace mozilla::dom

#endif  // mozilla_dom_TextTrackCue_h
