/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GFX_VR_GPU_CHILD_H
#define GFX_VR_GPU_CHILD_H

#include "mozilla/gfx/PVRGPUChild.h"

namespace mozilla {
namespace gfx {

class VRGPUChild final : public PVRGPUChild {
 public:
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRGPUChild, final);

  static VRGPUChild* Get();
  static bool InitForGPUProcess(Endpoint<PVRGPUChild>&& aEndpoint);
  static bool IsCreated();
  static void Shutdown();

  mozilla::ipc::IPCResult RecvNotifyPuppetComplete();
  mozilla::ipc::IPCResult RecvNotifyServiceStarted();

  virtual void ActorDestroy(ActorDestroyReason aWhy) override;
  bool IsClosed();

 protected:
  explicit VRGPUChild() : mClosed(false) {}
  ~VRGPUChild() = default;

 private:
  DISALLOW_COPY_AND_ASSIGN(VRGPUChild);

  bool mClosed;
};

}  // namespace gfx
}  // namespace mozilla

#endif  // GFX_VR_GPU_CHILD_H
