/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef js_UbiNodeUtils_h
#define js_UbiNodeUtils_h

#include "jspubtd.h"

#include "js/UbiNode.h"
#include "js/UniquePtr.h"

using JS::ubi::Edge;
using JS::ubi::EdgeRange;
using JS::ubi::EdgeVector;

namespace JS {
namespace ubi {
// An EdgeRange concrete class that simply holds a vector of Edges,
// populated by the addTracerEdges method.
class SimpleEdgeRange : public EdgeRange {
  EdgeVector edges;
  size_t i;

 protected:
  void settle() { front_ = i < edges.length() ? &edges[i] : nullptr; }

 public:
  explicit SimpleEdgeRange() : edges(), i(0) {}

  bool addTracerEdges(JSRuntime* rt, void* thing, JS::TraceKind kind,
                      bool wantNames);

  bool addEdge(Edge edge) {
    if (!edges.append(std::move(edge))) return false;
    settle();
    return true;
  }

  void popFront() override {
    i++;
    settle();
  }
};

}  // namespace ubi
}  // namespace JS

#endif  // js_UbiNodeUtils_h
