/*
 * Copyright 2015 Mozilla Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef wasm_ion_compile_h
#define wasm_ion_compile_h

#include "wasm/WasmGenerator.h"

namespace js {

class GenericPrinter;

namespace wasm {

// Return whether IonCompileFunction() can generate code on the current device.
// Usually you do *not* want this, you want IonAvailable().
[[nodiscard]] bool IonPlatformSupport();

// Generates very fast code at the expense of compilation time.
[[nodiscard]] bool IonCompileFunctions(const CodeMetadata& codeMeta,
                                       const CodeTailMetadata* codeTailMeta,
                                       const CompilerEnvironment& compilerEnv,
                                       LifoAlloc& lifo,
                                       const FuncCompileInputVector& inputs,
                                       CompiledCode* code, UniqueChars* error);

[[nodiscard]] bool IonDumpFunction(const CompilerEnvironment& compilerEnv,
                                   const CodeMetadata& codeMeta,
                                   const FuncCompileInput& func,
                                   GenericPrinter& out, UniqueChars* error);

}  // namespace wasm
}  // namespace js

#endif  // wasm_ion_compile_h
