#pragma once

#include <AK/Utf16String.h>
#include <LibJS/Forward.h>
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Value.h>
#include <LibWeb/Bindings/Event.h>
#include <LibWeb/Bindings/InterfaceObject.h>

namespace Web::Bindings {

struct AnimationEventConstructor {
public:
    static void initialize(JS::Realm&, JS::NativeFunction&);
    static JS::ThrowCompletionOr<GC::Ref<JS::Object>> construct(InterfaceConstructor&, JS::FunctionObject&);

private:
};

struct AnimationEventPrototype {
public:
    static void initialize(JS::Realm&, JS::Object&);
    static void define_unforgeable_attributes(JS::Realm&, JS::Object&);

private:
    JS_DECLARE_NATIVE_FUNCTION(animation_name_getter);
    JS_DECLARE_NATIVE_FUNCTION(elapsed_time_getter);
    JS_DECLARE_NATIVE_FUNCTION(pseudo_element_getter);
};

struct AnimationEventInit : public EventInit {
    Utf16String animation_name { Utf16String {} };
    double elapsed_time { 0.0 };
    Utf16String pseudo_element { Utf16String {} };
};

JS::ThrowCompletionOr<AnimationEventInit> convert_to_idl_value_for_animation_event_init(JS::VM&, JS::Value);

} // namespace Web::Bindings
