#pragma once

#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/Utf16String.h>
#include <AK/Vector.h>
#include <LibGC/Ptr.h>
#include <LibJS/Forward.h>
#include <LibJS/Runtime/NativeFunction.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Value.h>
#include <LibWeb/Bindings/InterfaceObject.h>
#include <LibWeb/Forward.h>

namespace Web::Bindings {

struct LockManagerConstructor {
public:
    static void initialize(JS::Realm&, JS::NativeFunction&);
    static JS::ThrowCompletionOr<GC::Ref<JS::Object>> construct(InterfaceConstructor&, JS::FunctionObject&);

private:
};

struct LockManagerPrototype {
public:
    static void initialize(JS::Realm&, JS::Object&);
    static void define_unforgeable_attributes(JS::Realm&, JS::Object&);

private:
    JS_DECLARE_NATIVE_FUNCTION(request);
    JS_DECLARE_NATIVE_FUNCTION(request0);
    JS_DECLARE_NATIVE_FUNCTION(request1);
    JS_DECLARE_NATIVE_FUNCTION(query);
};

enum class LockMode : u8 {
    Shared,
    Exclusive,
};

JS::ThrowCompletionOr<LockMode> convert_to_idl_value_for_lock_mode(JS::VM&, JS::Value);

Utf16String idl_enum_to_string(LockMode);

struct LockOptions {
    bool if_available { false };
    LockMode mode { LockMode::Exclusive };
    GC::Ptr<DOM::AbortSignal> signal {};
    bool steal { false };
};

JS::ThrowCompletionOr<LockOptions> convert_to_idl_value_for_lock_options(JS::VM&, JS::Value);

struct LockInfo {
    Optional<String> client_id {};
    Optional<LockMode> mode {};
    Optional<String> name {};
};

JS::ThrowCompletionOr<LockInfo> convert_to_idl_value_for_lock_info(JS::VM&, JS::Value);

struct LockManagerSnapshot {
    Optional<Vector<LockInfo>> held {};
    Optional<Vector<LockInfo>> pending {};
};

JS::ThrowCompletionOr<LockManagerSnapshot> convert_to_idl_value_for_lock_manager_snapshot(JS::VM&, JS::Value);

} // namespace Web::Bindings
