/*
 * Copyright 2025 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "include/core/SkTypes.h"

#if defined(SK_GRAPHITE)
#include "include/core/SkRefCnt.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/gpu/graphite/GraphiteTypes.h"
#include "include/gpu/graphite/PrecompileContext.h"
#include "include/gpu/graphite/precompile/PaintOptions.h"
#include "include/gpu/graphite/precompile/Precompile.h"
#include "include/gpu/graphite/precompile/PrecompileColorFilter.h"
#include "include/gpu/graphite/precompile/PrecompileRuntimeEffect.h"
#include "include/gpu/graphite/precompile/PrecompileShader.h"

#include "tests/graphite/precompile/PaintOptionsBuilder.h"
#include "tests/graphite/precompile/PrecompileTestUtils.h"

#if defined (SK_VULKAN)
#include "include/gpu/graphite/vk/precompile/VulkanPrecompileShader.h"
#include "include/gpu/vk/VulkanTypes.h"
#endif // SK_VULKAN

#include "tests/graphite/precompile/AndroidRuntimeEffectManager.h"

using namespace skgpu::graphite;
using PrecompileShaders::ImageShaderFlags;

using namespace PaintOptionsUtils;
using namespace PrecompileTestUtils;

// Used in lieu of SkEnumBitMask to avoid adding casts when copying in precompile cases.
static constexpr DrawTypeFlags operator|(DrawTypeFlags a, DrawTypeFlags b) {
    return static_cast<DrawTypeFlags>(static_cast<std::underlying_type<DrawTypeFlags>::type>(a) |
                                      static_cast<std::underlying_type<DrawTypeFlags>::type>(b));
}

#if defined(SK_VULKAN)
namespace {

sk_sp<PrecompileShader> vulkan_ycbcr_image_shader(uint64_t format,
                                                  VkSamplerYcbcrModelConversion model,
                                                  VkSamplerYcbcrRange range,
                                                  VkChromaLocation location,
                                                  bool pqCS = false) {
    SkColorInfo ci { kRGBA_8888_SkColorType,
                     kPremul_SkAlphaType,
                     pqCS ? SkColorSpace::MakeRGB(SkNamedTransferFn::kPQ,
                                                  SkNamedGamut::kRec2020)
                          : nullptr };

    VkComponentMapping components = {VK_COMPONENT_SWIZZLE_IDENTITY,
                                     VK_COMPONENT_SWIZZLE_IDENTITY,
                                     VK_COMPONENT_SWIZZLE_IDENTITY,
                                     VK_COMPONENT_SWIZZLE_IDENTITY};

    skgpu::VulkanYcbcrConversionInfo info(format, model, range, location, location,
                                          VK_FILTER_LINEAR, /*forceExplicitReconstruction=*/false,
                                          components, /*formatFeatures=*/0);

    return PrecompileShaders::VulkanYCbCrImage(info,
                                               PrecompileShaders::ImageShaderFlags::kExcludeCubic,
                                               { &ci, 1 },
                                               {});
}

} // anonymous namespace
#endif // SK_VULKAN

// Specifies the child shader to be created for a LinearEffect
enum class ChildType {
    kSolidColor,
    kHWTexture,
#if defined(SK_VULKAN)
    kHWTextureYCbCr247,
#endif
};

namespace {

sk_sp<PrecompileShader> create_child_shader(ChildType childType) {
    switch (childType) {
        case ChildType::kSolidColor:
            return PrecompileShaders::Color();
        case ChildType::kHWTexture: {
            SkColorInfo ci { kRGBA_8888_SkColorType,
                             kPremul_SkAlphaType,
                             SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB,
                                                   SkNamedGamut::kAdobeRGB) };

            return PrecompileShaders::Image(PrecompileShaders::ImageShaderFlags::kExcludeCubic,
                                            { &ci, 1 },
                                            {});
        }
#if defined(SK_VULKAN)
        case ChildType::kHWTextureYCbCr247:
            // HardwareImage(3: kEwAAPcAAAAAAAAA)
            return vulkan_ycbcr_image_shader(247,
                                             VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020,
                                             VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
                                             VK_CHROMA_LOCATION_COSITED_EVEN,
                                             /* pqCS= */ true);
#endif
    }

    return nullptr;
}

} // anonymous namespace

skgpu::graphite::PaintOptions LinearEffect(sk_sp<SkRuntimeEffect> linearEffect,
                                           ChildType childType,
                                           SkBlendMode blendMode,
                                           bool paintColorIsOpaque = true,
                                           bool matrixColorFilter = false,
                                           bool dither = false) {
    PaintOptions paintOptions;
    sk_sp<PrecompileShader> child = create_child_shader(childType);
    paintOptions.setShaders({{ PrecompileRuntimeEffects::MakePrecompileShader(
                                            std::move(linearEffect),
                                            {{ {{ std::move(child) }} }})
                            }});
    if (matrixColorFilter) {
        paintOptions.setColorFilters(SKSPAN_INIT_ONE( PrecompileColorFilters::Matrix() ));
    }
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( blendMode ));
    paintOptions.setPaintColorIsOpaque(paintColorIsOpaque);
    paintOptions.setDither(dither);

    return paintOptions;
}

// =======================================
//         PaintOptions
// =======================================
// NOTE: keep in sync with upstream external/skia/tests/graphite/precompile/AndroidPaintOptions.cpp
// clang-format off

// TODO(b/426601394): Update this to take an SkColorInfo for the input image.
// The other MouriMap* precompile paint options should use a linear SkColorInfo
// derived from this same input image.
skgpu::graphite::PaintOptions MouriMapCrosstalkAndChunk16x16Passthrough(
        RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> crosstalk = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kMouriMap_CrossTalkAndChunk16x16Effect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(crosstalk) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

skgpu::graphite::PaintOptions MouriMapCrosstalkAndChunk16x16Premul(
        RuntimeEffectManager& effectManager) {
    // This usage of kUnpremul is non-obvious. It acts to short circuit the identity-colorspace
    // optimization for runtime effects. In this case, the Pipeline requires a
    // ColorSpaceTransformPremul instead of the (optimized) Passthrough.
    SkColorInfo ci { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> crosstalk = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kMouriMap_CrossTalkAndChunk16x16Effect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(crosstalk) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

skgpu::graphite::PaintOptions MouriMapChunk8x8Effect(RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_F16_SkColorType, kPremul_SkAlphaType, SkColorSpace::MakeSRGBLinear() };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> chunk8x8 = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kMouriMap_Chunk8x8Effect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(chunk8x8) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

skgpu::graphite::PaintOptions MouriMapBlur(RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_F16_SkColorType, kPremul_SkAlphaType, SkColorSpace::MakeSRGBLinear() };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> blur = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kMouriMap_BlurEffect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(blur) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

skgpu::graphite::PaintOptions MouriMapToneMap(RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> input = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                             { &ci, 1 },
                                                             {});

    SkColorInfo luxCI { kRGBA_F16_SkColorType,
                        kPremul_SkAlphaType,
                        SkColorSpace::MakeSRGBLinear() };
    sk_sp<PrecompileShader> lux = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                            { &luxCI, 1 },
                                                            {});

    sk_sp<PrecompileShader> toneMap = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kMouriMap_TonemapEffect),
            {{ {{ std::move(input) }}, {{ std::move(lux) }} }});
    sk_sp<PrecompileShader> inLinear =
            toneMap->makeWithWorkingColorSpace(luxCI.refColorSpace());

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(inLinear) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}


skgpu::graphite::PaintOptions KawaseBlurLowSrcSrcOver(RuntimeEffectManager& effectManager) {
    sk_sp<SkRuntimeEffect> lowSampleBlurEffect = effectManager.getKnownRuntimeEffect(
            RuntimeEffectManager::KnownId::kKawaseBlurDualFilter_LowSampleBlurEffect);

    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> kawase = PrecompileRuntimeEffects::MakePrecompileShader(
            std::move(lowSampleBlurEffect),
            {{ {{ img }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(kawase) }});
    paintOptions.setBlendModes({{ SkBlendMode::kSrc, SkBlendMode::kSrcOver }});
    return paintOptions;
}

skgpu::graphite::PaintOptions KawaseBlurHighSrc(RuntimeEffectManager& effectManager) {
    sk_sp<SkRuntimeEffect> highSampleBlurEffect = effectManager.getKnownRuntimeEffect(
            RuntimeEffectManager::KnownId::kKawaseBlurDualFilter_HighSampleBlurEffect);

    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> kawase = PrecompileRuntimeEffects::MakePrecompileShader(
            std::move(highSampleBlurEffect),
            {{ {{ img }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(kawase) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

skgpu::graphite::PaintOptions BlurFilterMix(RuntimeEffectManager& effectManager) {
    sk_sp<SkRuntimeEffect> mixEffect = effectManager.getKnownRuntimeEffect(
            RuntimeEffectManager::KnownId::kBlurFilter_MixEffect);

    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> mix = PrecompileRuntimeEffects::MakePrecompileShader(
            std::move(mixEffect),
            {{ {{ img }}, {{ img }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(mix) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

#if defined(SK_VULKAN)

PaintOptions ImagePremulYCbCr238Srcover(bool narrow) {
    PaintOptions paintOptions;

    // HardwareImage(3: kHoAAO4AAAAAAAAA)
    paintOptions.setShaders({{ vulkan_ycbcr_image_shader(238,
                                                        VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
                                                        narrow ? VK_SAMPLER_YCBCR_RANGE_ITU_NARROW
                                                               : VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
                                                        VK_CHROMA_LOCATION_MIDPOINT) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    return paintOptions;
}

PaintOptions TransparentPaintImagePremulYCbCr238Srcover() {
    PaintOptions paintOptions;

    // HardwareImage(3: kHoAAO4AAAAAAAAA)
    paintOptions.setShaders({{ vulkan_ycbcr_image_shader(238,
                                                        VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
                                                        VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
                                                        VK_CHROMA_LOCATION_MIDPOINT) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    paintOptions.setPaintColorIsOpaque(false);
    return paintOptions;
}

PaintOptions ImagePremulYCbCr240Srcover() {
    PaintOptions paintOptions;

    // HardwareImage(3: kHIAAPAAAAAAAAAA)
    paintOptions.setShaders({{ vulkan_ycbcr_image_shader(240,
                                                        VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
                                                        VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
                                                        VK_CHROMA_LOCATION_MIDPOINT) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    return paintOptions;
}

PaintOptions TransparentPaintImagePremulYCbCr240Srcover() {
    PaintOptions paintOptions;

    // HardwareImage(3: kHIAAPAAAAAAAAAA)
    paintOptions.setShaders({{ vulkan_ycbcr_image_shader(240,
                                                        VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
                                                        VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
                                                        VK_CHROMA_LOCATION_MIDPOINT) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    paintOptions.setPaintColorIsOpaque(false);
    return paintOptions;
}

skgpu::graphite::PaintOptions MouriMapCrosstalkAndChunk16x16YCbCr247(
        RuntimeEffectManager& effectManager) {
    PaintOptions paintOptions;

    // HardwareImage(3: kEwAAPcAAAAAAAAA)
    sk_sp<PrecompileShader> img = vulkan_ycbcr_image_shader(
            247,
            VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020,
            VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
            VK_CHROMA_LOCATION_COSITED_EVEN,
            /*pqCS=*/true);

    sk_sp<PrecompileShader> crosstalk = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kMouriMap_CrossTalkAndChunk16x16Effect),
            {{ {{ std::move(img) }} }});

    paintOptions.setShaders({{ std::move(crosstalk) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrc ));
    return paintOptions;
}

#endif // SK_VULKAN


skgpu::graphite::PaintOptions EdgeExtensionPassthroughSrcover(RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };

    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> edgeEffect = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kEdgeExtensionEffect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(edgeEffect) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    return paintOptions;
}

skgpu::graphite::PaintOptions EdgeExtensionPremulSrcover(RuntimeEffectManager& effectManager) {
    // This usage of kUnpremul is non-obvious. It acts to short circuit the identity-colorspace
    // optimization for runtime effects. In this case, the Pipeline requires a
    // ColorSpaceTransformPremul instead of the (optimized) Passthrough.
    SkColorInfo ci { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType, nullptr };

    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> edgeEffect = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kEdgeExtensionEffect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(edgeEffect) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    return paintOptions;
}



skgpu::graphite::PaintOptions TransparentPaintEdgeExtensionPassthroughMatrixCFDitherSrcover(
        RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> edgeEffect = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kEdgeExtensionEffect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(edgeEffect) }});
    paintOptions.setColorFilters({{ PrecompileColorFilters::Matrix() }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    paintOptions.setPaintColorIsOpaque(false);
    paintOptions.setDither(true);

    return paintOptions;
}

skgpu::graphite::PaintOptions TransparentPaintEdgeExtensionPassthroughSrcover(
        RuntimeEffectManager& effectManager) {
    SkColorInfo ci { kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr };
    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> edgeEffect = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kEdgeExtensionEffect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(edgeEffect) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    paintOptions.setPaintColorIsOpaque(false);

    return paintOptions;
}

skgpu::graphite::PaintOptions TransparentPaintEdgeExtensionPremulSrcover(
        RuntimeEffectManager& effectManager) {
    // This usage of kUnpremul is non-obvious. It acts to short circuit the identity-colorspace
    // optimization for runtime effects. In this case, the Pipeline requires a
    // ColorSpaceTransformPremul instead of the (optimized) Passthrough.
    SkColorInfo ci { kRGBA_8888_SkColorType, kUnpremul_SkAlphaType, nullptr };

    sk_sp<PrecompileShader> img = PrecompileShaders::Image(ImageShaderFlags::kExcludeCubic,
                                                           { &ci, 1 },
                                                           {});

    sk_sp<PrecompileShader> edgeEffect = PrecompileRuntimeEffects::MakePrecompileShader(
            effectManager.getKnownRuntimeEffect(
                    RuntimeEffectManager::KnownId::kEdgeExtensionEffect),
            {{ {{ std::move(img) }} }});

    PaintOptions paintOptions;
    paintOptions.setShaders({{ std::move(edgeEffect) }});
    paintOptions.setBlendModes(SKSPAN_INIT_ONE( SkBlendMode::kSrcOver ));
    paintOptions.setPaintColorIsOpaque(false);

    return paintOptions;
}

// clang-format on

// =======================================
//         RenderPassProperties
// =======================================
// NOTE: keep in sync with upstream external/skia/tests/graphite/precompile/AndroidPaintOptions.cpp
// clang-format off

// Single sampled R w/ just depth
const skgpu::graphite::RenderPassProperties kR_1_D {
        skgpu::graphite::DepthStencilFlags::kDepth,
        kAlpha_8_SkColorType,
        /* fDstCS= */ nullptr,
        /* fRequiresMSAA= */ false
};

// Single sampled RGBA w/ just depth
const skgpu::graphite::RenderPassProperties kRGBA_1_D {
        skgpu::graphite::DepthStencilFlags::kDepth,
        kRGBA_8888_SkColorType,
        /* fDstCS= */ nullptr,
        /* fRequiresMSAA= */ false
};

// The same as kRGBA_1_D but w/ an SRGB colorSpace
const skgpu::graphite::RenderPassProperties kRGBA_1_D_SRGB {
        skgpu::graphite::DepthStencilFlags::kDepth,
        kRGBA_8888_SkColorType,
        SkColorSpace::MakeSRGB(),
        /* fRequiresMSAA= */ false
};

// MSAA RGBA w/ depth and stencil
const skgpu::graphite::RenderPassProperties kRGBA_4_DS {
        skgpu::graphite::DepthStencilFlags::kDepthStencil,
        kRGBA_8888_SkColorType,
        /* fDstCS= */ nullptr,
        /* fRequiresMSAA= */ true
};

// The same as kRGBA_4_DS but w/ an SRGB colorSpace
const skgpu::graphite::RenderPassProperties kRGBA_4_DS_SRGB {
        skgpu::graphite::DepthStencilFlags::kDepthStencil,
        kRGBA_8888_SkColorType,
        SkColorSpace::MakeSRGB(),
        /* fRequiresMSAA= */ true
};

// Single sampled RGBA16F w/ just depth
const skgpu::graphite::RenderPassProperties kRGBA16F_1_D {
        skgpu::graphite::DepthStencilFlags::kDepth,
        kRGBA_F16_SkColorType,
        /* fDstCS= */ nullptr,
        /* fRequiresMSAA= */ false
};

// The same as kRGBA16F_1_D but w/ an SRGB colorSpace
const skgpu::graphite::RenderPassProperties kRGBA16F_1_D_SRGB {
        skgpu::graphite::DepthStencilFlags::kDepth,
        kRGBA_F16_SkColorType,
        SkColorSpace::MakeSRGB(),
        /* fRequiresMSAA= */ false
};

// The same as kRGBA16F_1_D but w/ a linear SRGB colorSpace
const skgpu::graphite::RenderPassProperties kRGBA16F_1_D_Linear {
        skgpu::graphite::DepthStencilFlags::kDepth,
        kRGBA_F16_SkColorType,
        SkColorSpace::MakeSRGBLinear(),
        /* fRequiresMSAA= */ false
};

// clang-format on

const RenderPassProperties kCombo_RGBA_1D_4DS[2] = { kRGBA_1_D, kRGBA_4_DS };
const RenderPassProperties kCombo_RGBA_1D_4DS_SRGB[2] = { kRGBA_1_D_SRGB, kRGBA_4_DS_SRGB };
const RenderPassProperties kCombo_RGBA_1D_SRGB_w16F[2] = { kRGBA_1_D_SRGB, kRGBA16F_1_D_SRGB };

// =======================================
//            DrawTypeFlags
// =======================================
// NOTE: keep in sync with upstream external/skia/tests/graphite/precompile/AndroidPaintOptions.cpp
// clang-format off

constexpr bool kWithAnalyticClip = true;

constexpr DrawTypeFlags kRRectAndNonAARect =
        static_cast<DrawTypeFlags>(DrawTypeFlags::kAnalyticRRect |
                                   DrawTypeFlags::kNonAAFillRect);

// clang-format on

void VisitAndroidPrecompileSettings_Old(
            skgpu::graphite::PrecompileContext* precompileContext,
            RuntimeEffectManager& effectManager,
            const std::function<void(skgpu::graphite::PrecompileContext*,
                                     const PrecompileSettings&,
                                     int index)>& func) {
    // Easy references to SkRuntimeEffects for various LinearEffects that may be reused in multiple
    // precompilation scenarios.
    // clang-format off
    const auto kUNKNOWN__SRGB__false__UNKNOWN__Shader =
            effectManager.getOrCreateLinearRuntimeEffect({
                    /* inputDataspace= */ ui::Dataspace::UNKNOWN, // Default
                    /* outputDataspace= */  ui::Dataspace::SRGB,   // (deprecated) sRGB sRGB Full range
                    /* undoPremultipliedAlpha= */ false,
                    /* fakeOutputDataspace= */ ui::Dataspace::UNKNOWN, // Default
                    /* type= */ shaders::LinearEffect::SkSLType::Shader,
            });

    const auto kBT2020_ITU_PQ__BT2020__false__UNKNOWN__Shader =
            effectManager.getOrCreateLinearRuntimeEffect({
                    /* inputDataspace= */ ui::Dataspace::BT2020_ITU_PQ, // BT2020 SMPTE 2084 Limited range
                    /* outputDataspace= */ ui::Dataspace::BT2020, // BT2020 SMPTE_170M Full range
                    /* undoPremultipliedAlpha= */ false,
                    /* fakeOutputDataspace= */ ui::Dataspace::UNKNOWN, // Default
                    /* type= */ shaders::LinearEffect::SkSLType::Shader,
            });

    const auto k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader =
            effectManager.getOrCreateLinearRuntimeEffect({
                    /* inputDataspace= */ static_cast<ui::Dataspace>(0x188a0000), // DCI-P3 sRGB Extended range
                    /* outputDataspace= */ ui::Dataspace::DISPLAY_P3, // DCI-P3 sRGB Full range
                    /* undoPremultipliedAlpha= */ false,
                    /* fakeOutputDataspace= */ static_cast<ui::Dataspace>(0x90a0000), // DCI-P3 gamma 2.2 Full range
                    /* type= */ shaders::LinearEffect::SkSLType::Shader,
            });

    const auto kV0_SRGB__V0_SRGB__true__UNKNOWN__Shader =
            effectManager.getOrCreateLinearRuntimeEffect({
                    /* inputDataspace= */ ui::Dataspace::V0_SRGB,
                    /* outputDataspace= */ ui::Dataspace::V0_SRGB,
                    /* undoPremultipliedAlpha= */ true,
                    /* fakeOutputDataspace= */ ui::Dataspace::UNKNOWN, // Default
                    /* type= */ shaders::LinearEffect::SkSLType::Shader,
            });

    const auto k0x188a0000__V0_SRGB__true__0x9010000__Shader =
            effectManager.getOrCreateLinearRuntimeEffect({
                    /* inputDataspace= */ static_cast<ui::Dataspace>(0x188a0000), // DCI-P3 sRGB Extended range
                    /* outputDataspace= */ ui::Dataspace::V0_SRGB,
                    /* undoPremultipliedAlpha= */ true,
                    /* fakeOutputDataspace= */ static_cast<ui::Dataspace>(0x9010000),
                    /* type= */ shaders::LinearEffect::SkSLType::Shader,
            });

    // clang-format on

    // =======================================
    //            Combinations
    // =======================================
    // NOTE: keep in sync with upstream
    // external/skia/tests/graphite/precompile/AndroidPaintOptions.cpp
    // clang-format off

    // For non-Vulkan configs, these settings cover 126 of the 170 cases in 'kCases'.
    // They create 153 Pipelines so only modestly over-generate (27 extra Pipelines - 18%).
    //
    // For Vulkan configs, the Vulkan-specific PrecompileSettings handle 24 more cases and
    // add 29 more Pipelines.
    //
    // These are sorted into groups based on (first) PaintOptions creation function and
    // then Render Pass Properties.
    // This helps observe DrawTypeFlags distributions.
    const PrecompileSettings precompileCases[] = {
        // 100% (1/1) handles: 0
        { Builder().hwImg(kPremul).srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D },

        // 100% (4/4) handles: 22 23 42 43
        { Builder().hwImg(kPremul).srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 100% (4/4) handles: 63 72 (+2 matching synthetic)
        { Builder().hwImg(kPremul).srcOver(),
          kRRectAndNonAARect,
          kRGBA_4_DS },

        // 100% (1/1) handles: 1
        { Builder().hwImg(kSRGB).srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_SRGB },

        // 100% (4/4) handles: 24 44 45 110
        { Builder().hwImg(kSRGB).srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D_SRGB,
          kWithAnalyticClip },

        // 100% (4/4) handles: 9 28 95 106
        { Builder().transparent().hwImg(kPremul).srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 100% (4/4) handles 61 66 (+2 matching synthetic)
        { Builder().transparent().hwImg(kPremul).srcOver(),
          kRRectAndNonAARect,
          kRGBA_4_DS },

        // 100% (2/2) handles 10 29
        { Builder().transparent().hwImg(kSRGB).srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D_SRGB },

        // 63% (5/8) handles 27 56 57 58 94
        { Builder().src().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 75% (3/4) handles 74 86 (+1 matching synthetic)
        { Builder().srcOver(),
          kRRectAndNonAARect,
          kRGBA_4_DS },

        // 10: 75% (3/4) handles 19 38 128
        { Builder().hwImg(kPremul).matrixCF().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 75% (3/4) handles 12 123 124
        { Builder().transparent().hwImg(kPremul).matrixCF().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 100% (2/2) handles 14 30
        { Builder().transparent().hwImg(kPremul).matrixCF().dither().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D },

        // 100% (2/2) handles 68 (+1 matching synthetic)
        { Builder().transparent().hwImg(kPremul).matrixCF().dither().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },

        // 75% (3/4) handles 16 32 33
        { Builder().hwImg(kPremul).matrixCF().dither().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 100% (2/2) handles 69 (+1 matching synthetic)
        { Builder().hwImg(kPremul).matrixCF().dither().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },

        // 100% (2/2) handles 15 31
        { Builder().transparent().hwImg(kSRGB).matrixCF().dither().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D_SRGB },

        // 75% (3/4) handles 17 34 35
        { Builder().hwImg(kSRGB).matrixCF().dither().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D_SRGB,
          kWithAnalyticClip },

        // 50% (1/2) handles 77 - due to the w/o msaa load variants not being used
        { Builder().hwImg(kSRGB).matrixCF().dither().srcOver(),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_4_DS_SRGB },

        // 67% (2/3) handles 37 70 - due to the w/o msaa load variants not being used
        { Builder().hwImg(kAlphaSRGB).matrixCF().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kCombo_RGBA_1D_4DS_SRGB },

        // 20: 100% (2/2) handles 41 100
        { Builder().hwImg(kPremul).src(),
          kRRectAndNonAARect,
          kRGBA_1_D },

        // 100% (1/1) handles 59
        { Builder().hwImg(kPremul).src(),
          DrawTypeFlags::kPerEdgeAAQuad,
          kRGBA_1_D },

        // 100% (2/2) handles 71 (+1 matching synthetic)
        { Builder().hwImg(kPremul).src(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },

        // TODO(b/426601394): Group these paint option settings into a function that accepts an
        // input image color space so that the intermediate linear color spaces adapt correctly.
        // 100% (1/1) handles 5
        { MouriMapBlur(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_Linear },

        // 100% (1/1) handles 55
        { MouriMapToneMap(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 7
        { MouriMapCrosstalkAndChunk16x16Passthrough(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_Linear },

        // 100% (1/1) handles 6
        { MouriMapChunk8x8Effect(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_Linear },

        // 100% (2/2) handles 52 53
        { KawaseBlurLowSrcSrcOver(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },

        // 100% (1/1) handles 51
        { KawaseBlurHighSrc(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },

        // 100% (2/2) handles 49 99
        { BlurFilterMix(effectManager),
          kRRectAndNonAARect,
          kRGBA_1_D },

        // These two are solid colors drawn w/ a LinearEffect

        // 30: 100% (1/1) handles 4
        { LinearEffect(kUNKNOWN__SRGB__false__UNKNOWN__Shader,
                       ChildType::kSolidColor,
                       SkBlendMode::kSrcOver),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_SRGB },

        // 100% (1/1) handles 54
        { LinearEffect(kBT2020_ITU_PQ__BT2020__false__UNKNOWN__Shader,
                       ChildType::kSolidColor,
                       SkBlendMode::kSrc),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D_SRGB },

        // 100% (2/2) handles 2 141
        { LinearEffect(kUNKNOWN__SRGB__false__UNKNOWN__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver),
          DrawTypeFlags::kNonAAFillRect,
          kCombo_RGBA_1D_SRGB_w16F },

        // 67% (2/3) handles 26 64 - due to the w/o msaa load variants not being used
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver),
          DrawTypeFlags::kAnalyticRRect,
          kCombo_RGBA_1D_4DS_SRGB },

        // 100% (2/2) handles 139 140
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D_SRGB,
          kWithAnalyticClip },

        // 67% (2/3) handles 11 62 - due to the w/o msaa load variants not being used
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ false),
          DrawTypeFlags::kAnalyticRRect,
          kCombo_RGBA_1D_4DS_SRGB },

        // The next 3 have a RE_LinearEffect and a MatrixFilter along w/ different ancillary
        // additions
        // 100% (1/1) handles 20
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ true),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 13
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ false,
                       /* matrixColorFilter= */ true),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 18
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ true,
                       /* dither= */ true),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 103
        { LinearEffect(kV0_SRGB__V0_SRGB__true__UNKNOWN__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ false,
                       /* dither= */ false),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_SRGB },

        // 40: 100% (1/1) handles 114
        { LinearEffect(kV0_SRGB__V0_SRGB__true__UNKNOWN__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ false,
                       /* dither= */ false),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 108
        { LinearEffect(k0x188a0000__V0_SRGB__true__0x9010000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ true,
                       /* dither= */ true),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 113
        { LinearEffect(k0x188a0000__V0_SRGB__true__0x9010000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ false,
                       /* dither= */ false),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 120
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ false),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 131
        { LinearEffect(k0x188a0000__DISPLAY_P3__false__0x90a0000__Shader,
                       ChildType::kHWTexture,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ true),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_1_D_SRGB },

        // 62% (15/24) handles 65 75 76 78 80 81 83 84 (+7 synthetic for non-convex draws)
        { Builder().srcOver(),
          DrawTypeFlags::kNonSimpleShape,
          kRGBA_4_DS },

        // Note: this didn't get folded into #2 since the RRect draw isn't appearing w/ a clip
        // 50% (1/2) handles: 91
        { Builder().hwImg(kPremul).srcOver(),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },

        // Note: this didn't get folded into #9 since the RRect draw isn't appearing w/ a clip
        // 75% (3/4) handles 89 92 (144)
        { Builder().src().srcOver(),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },

        // 50% (1/2) handles 60
        { {}, // ignored
          DrawTypeFlags::kDropShadows,
          kRGBA_1_D },

        // 75% (3/4) handles 82 85 (145)
        { {}, // ignored
          DrawTypeFlags::kDropShadows,
          kRGBA_4_DS },

        // 50: 100% (2/2) handles 96 112
        { EdgeExtensionPremulSrcover(effectManager),
          kRRectAndNonAARect,
          kRGBA_1_D },

        // 100% (1/1) handles: 126
        { TransparentPaintEdgeExtensionPassthroughMatrixCFDitherSrcover(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },

        // 100% (1/1) handles 97
        { TransparentPaintEdgeExtensionPassthroughSrcover(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },

        // 100% (1/1) handles 98
        { TransparentPaintEdgeExtensionPremulSrcover(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },

        // 100% (2/2) handles 137 138
        { EdgeExtensionPassthroughSrcover(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 50% (1/2) handles 101
        { Builder().hwImg(kAlpha, kClamp).src(),
          DrawTypeFlags::kNonAAFillRect,
          kR_1_D },

        // 100% (2/2) handles 109 129
        { Builder().hwImg(kSRGB).matrixCF().srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D_SRGB },

        // 100% (1/1) handles 104
        { MouriMapCrosstalkAndChunk16x16Premul(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_SRGB },

        // 67% (2/3) handles 107 146
        { Builder().blend().srcOver(),
          DrawTypeFlags::kAnalyticRRect,
          kCombo_RGBA_1D_4DS },

        // 100% (1/1) handles 122
        { Builder().blend().srcOver(),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_1_D },

        // 60: 100% (1/1) handles 117
        { Builder().transparent().blend().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },

#if defined(SK_VULKAN) && defined(SK_BUILD_FOR_ANDROID)

        // 238 Full range (kHIAAO4AAAAAAAAA) block ----------------

        // (3/4) 134 135 150
        { ImagePremulYCbCr238Srcover(/* narrow= */ false),
          DrawTypeFlags::kNonAAFillRect,
          kCombo_RGBA_1D_4DS_SRGB,
          kWithAnalyticClip },

        // 238 Narrow range (kHoAAO4AAAAAAAAA) block ----------------

        // 75% (3/4) handles 25 47 48
        { ImagePremulYCbCr238Srcover(/* narrow= */ true),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 75% (3/4) handles 93 119 148
        { TransparentPaintImagePremulYCbCr238Srcover(),
          kRRectAndNonAARect,
          kCombo_RGBA_1D_4DS },

        // 100% (1/1) handles 149
        { TransparentPaintImagePremulYCbCr238Srcover(),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },

        // 100% (2/2) handles 87 88
        { ImagePremulYCbCr238Srcover(/* narrow= */ true),
          kRRectAndNonAARect,
          kRGBA_4_DS },

        // Note: this didn't get folded into the above since the RRect draw isn't appearing w/ a
        // clip
        // 100% (1/1) handles 90
        { ImagePremulYCbCr238Srcover(/* narrow= */ true),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },

        // 240 (kHIAAPAAAAAAAAAA) block ----------------

        // 100% (2/2) handles 46 136
        { ImagePremulYCbCr240Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D,
          kWithAnalyticClip },

        // 100% (2/2) handles (73) 151
        { ImagePremulYCbCr240Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },

        // 67% (2/3) handles 67 118 (164)
        { TransparentPaintImagePremulYCbCr240Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kCombo_RGBA_1D_4DS },

        // 247 (kEwAAPcAAAAAAAAA) block ----------------

        // 70: 100% (1/1) handles 8
        { MouriMapCrosstalkAndChunk16x16YCbCr247(effectManager),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA16F_1_D_SRGB },

        // The next 2 have the same PaintOptions but different destination surfaces

        // 75% (3/4) handles 21 39 40
        { LinearEffect(kBT2020_ITU_PQ__BT2020__false__UNKNOWN__Shader,
                       ChildType::kHWTextureYCbCr247,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ false,
                       /* dither= */ true),
          kRRectAndNonAARect,
          kRGBA_1_D_SRGB,
          kWithAnalyticClip },

        // 100% (1/1) handles 79
        { LinearEffect(kBT2020_ITU_PQ__BT2020__false__UNKNOWN__Shader,
                       ChildType::kHWTextureYCbCr247,
                       SkBlendMode::kSrcOver,
                       /* paintColorIsOpaque= */ true,
                       /* matrixColorFilter= */ false,
                       /* dither= */ true),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS_SRGB },
#endif
    };

    for (size_t i = 0; i < std::size(precompileCases); ++i) {
        func(precompileContext, precompileCases[i], i);
    }
}

/*
 * This set of PaintOptions was generated by finding all the labels that were already
 * covered by the old set of PaintOptions and then copying over the generating
 * PaintOptions. Since these PaintOptions were already in the old set it is assumed that the
 * duplicate labels were from the Protected Context.
 *
 * On a Pixel9 this addresses 28 Pipelines while generating 36 (78%)
 */
void VisitAndroidPrecompileSettings_Protected(
         skgpu::graphite::PrecompileContext* precompileContext,
         RuntimeEffectManager& effectManager,
         const std::function<void(skgpu::graphite::PrecompileContext*,
                                  const PrecompileSettings&,
                                  int index)>& func) {
    // The number in parentheses after the label indices following the "handles" keyword is the
    // index of the label in the old set.
    const PrecompileSettings precompileCases[] = {
        // 0: 100% (1/1) handles: 0 (63*) and 105 (63)
        { Builder().hwImg(kPremul).srcOver(),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_4_DS },
        // 1: 100% (1/1) handles: 1 (61*)
        { Builder().transparent().hwImg(kPremul).srcOver(),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_4_DS },
        // 2: 100% (1/1) handles: 4 (71*) and 49 (71)
        { Builder().hwImg(kPremul).src(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },
        // 3: 100% (1/1) handles: 5 (86)
        { Builder().srcOver(),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_4_DS },
        // 4: 50% (1/2) handles: 10 (82) -- only need the VerticesRenderStep[TrisColor] version!
        { {}, // ignored
          DrawTypeFlags::kDropShadows,
          kRGBA_4_DS },
        // 5: 100% (1/1) handles: 15 (91)
        { Builder().hwImg(kPremul).srcOver(),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },
        // 6: 100% (1/1) handles: 28 (146)
        { Builder().blend().srcOver(),
          DrawTypeFlags::kAnalyticRRect,
          kRGBA_4_DS },
        // 7: 50% (1/2) handles: 35 (89)
        { Builder().srcOver(),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },
        // 8: 100% (1/1) handles: 46 (166 - 69*)
        { Builder().hwImg(kPremul).matrixCF().dither().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },
        // 9: 75% (3/4) handles: 74 (28) 144 (9) 246 (95)
        { Builder().transparent().hwImg(kPremul).srcOver(),
          kRRectAndNonAARect,
          kRGBA_1_D,
          kWithAnalyticClip },
        // 10: 100% (2/2) handles: 85 (99) 192 (49)
        { BlurFilterMix(effectManager),
          kRRectAndNonAARect,
          kRGBA_1_D },
        // 11: 100% (2/2) handles: 97 (43) 114 (42)
        { Builder().hwImg(kPremul).srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D,
          kWithAnalyticClip },
        // 12: 50% (1/2) handles: 165 (57)
        { Builder().src().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },
        // 13: 50% (1/2) handles: 204 (35)
        { Builder().hwImg(kSRGB).matrixCF().dither().srcOver(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D_SRGB,
          kWithAnalyticClip },
        // 14: 50% (1/2) handles: 228 (60)
        { {}, // ignored
          DrawTypeFlags::kDropShadows,
          kRGBA_1_D },

#if defined(SK_VULKAN) && defined(SK_BUILD_FOR_ANDROID)
        // 15: 100% (1/1) handles: 2 (46)
        { ImagePremulYCbCr240Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },
        // 16: 100% (1/1) handles: 7 (67*)
        { TransparentPaintImagePremulYCbCr240Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },
        // 17: 50% (1/2) handles: 12 (148)
        { TransparentPaintImagePremulYCbCr238Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kCombo_RGBA_1D_4DS },
        // 18: 100% (1/1) handles: 22 (87)
        { ImagePremulYCbCr238Srcover(/* narrow= */ true),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },
        // 19: 100% (1/1) handles: 34 (151)
        { ImagePremulYCbCr240Srcover(),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS },
        // 20: 100% (1/1) handles: 130 (90)
        { ImagePremulYCbCr238Srcover(/* narrow= */ true),
          DrawTypeFlags::kNonAAFillRect | DrawTypeFlags::kAnalyticClip,
          kRGBA_4_DS },
        // 21: 50% (1/2) handles: 171 (93)
        { TransparentPaintImagePremulYCbCr238Srcover(),
          DrawTypeFlags::kAnalyticRRect,
          kCombo_RGBA_1D_4DS },
        // 22: 100% (1/1) handles: 179 (150)
        { ImagePremulYCbCr238Srcover(/* narrow= */ false),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_4_DS_SRGB },
        // 23: 100% (1/1) handles: 217 (47)
        { ImagePremulYCbCr238Srcover(/* narrow= */ true),
          DrawTypeFlags::kNonAAFillRect,
          kRGBA_1_D },
#endif
    };

    for (size_t i = 0; i < std::size(precompileCases); ++i) {
        func(precompileContext, precompileCases[i], i);
    }
}

#endif // SK_GRAPHITE
