40 instructions

[immutable slots]
i0 = 0x40A00000 (5.0)
i1 = 0x41880000 (17.0)
i2 = 0x42180000 (38.0)
i3 = 0x428C0000 (70.0)

store_src_rg                   coords = src.rg
init_lane_masks                CondMask = LoopMask = RetMask = true
copy_4_uniforms                inputA = testMatrix4x4(0..3)
copy_4_uniforms                inputB = testMatrix4x4(4..7)
copy_slot_unmasked             $0 = inputA(0)
copy_slot_unmasked             $1 = inputB(0)
mul_float                      $0 *= $1
cmpeq_imm_float                $0 = equal($0, 0x40A00000 (5.0))
copy_2_slots_unmasked          $1..2 = inputA(0..1)
copy_2_slots_unmasked          $3..4 = inputB(0..1)
dot_2_floats                   $1 = dot($1..2, $3..4)
cmpeq_imm_float                $1 = equal($1, 0x41880000 (17.0))
bitwise_and_int                $0 &= $1
copy_3_slots_unmasked          $1..3 = inputA(0..2)
copy_3_slots_unmasked          $4..6 = inputB(0..2)
dot_3_floats                   $1 = dot($1..3, $4..6)
cmpeq_imm_float                $1 = equal($1, 0x42180000 (38.0))
bitwise_and_int                $0 &= $1
copy_4_slots_unmasked          $1..4 = inputA
copy_4_slots_unmasked          $5..8 = inputB
dot_4_floats                   $1 = dot($1..4, $5..8)
cmpeq_imm_float                $1 = equal($1, 0x428C0000 (70.0))
bitwise_and_int                $0 &= $1
copy_constant                  $1 = 0x40A00000 (5.0)
cmpeq_imm_float                $1 = equal($1, 0x40A00000 (5.0))
bitwise_and_int                $0 &= $1
copy_constant                  $1 = 0x41880000 (17.0)
cmpeq_imm_float                $1 = equal($1, 0x41880000 (17.0))
bitwise_and_int                $0 &= $1
copy_constant                  $1 = 0x42180000 (38.0)
cmpeq_imm_float                $1 = equal($1, 0x42180000 (38.0))
bitwise_and_int                $0 &= $1
copy_constant                  $1 = 0x428C0000 (70.0)
cmpeq_imm_float                $1 = equal($1, 0x428C0000 (70.0))
bitwise_and_int                $0 &= $1
swizzle_4                      $0..3 = ($0..3).xxxx
copy_4_uniforms                $4..7 = colorRed
copy_4_uniforms                $8..11 = colorGreen
mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
load_src                       src.rgba = $0..3
