cbuffer _UniformBuffer : register(b0, space0) { float4 _11_N : packoffset(c0); float4 _11_I : packoffset(c1); float4 _11_NRef : packoffset(c2); float4 _11_colorGreen : packoffset(c3); float4 _11_colorRed : packoffset(c4); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float spvFaceForward(float n, float i, float nref) { return i * nref < 0.0 ? n : -n; } float4 main(float2 _25) { float _29 = spvFaceForward(1.0f, 1000000015047466219876688855040.0f, 1000000015047466219876688855040.0f); float huge = _29; float2 _33 = faceforward(1.0f.xx, 1000000015047466219876688855040.0f.xx, 1000000015047466219876688855040.0f.xx); float2 huge2 = _33; float3 _39 = faceforward(1.0f.xxx, 1000000015047466219876688855040.0f.xxx, 1000000015047466219876688855040.0f.xxx); float3 huge3 = _39; float4 _44 = faceforward(1.0f.xxxx, 1000000015047466219876688855040.0f.xxxx, 1000000015047466219876688855040.0f.xxxx); float4 huge4 = _44; float4 expectedPos = _29.xxxx + _33.xxxx; float4 expectedNeg = _39.xxxx + _44.xxxx; expectedPos = float4(1.0f, 2.0f, 3.0f, 4.0f); expectedNeg = float4(-1.0f, -2.0f, -3.0f, -4.0f); bool _97 = false; if (spvFaceForward(_11_N.x, _11_I.x, _11_NRef.x) == (-1.0f)) { float2 _83 = faceforward(_11_N.xy, _11_I.xy, _11_NRef.xy); _97 = all(bool2(_83.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.x, _83.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.y)); } else { _97 = false; } bool _114 = false; if (_97) { float3 _100 = faceforward(_11_N.xyz, _11_I.xyz, _11_NRef.xyz); _114 = all(bool3(_100.x == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.x, _100.y == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.y, _100.z == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.z)); } else { _114 = false; } bool _127 = false; if (_114) { float4 _117 = faceforward(_11_N, _11_I, _11_NRef); _127 = all(bool4(_117.x == float4(1.0f, 2.0f, 3.0f, 4.0f).x, _117.y == float4(1.0f, 2.0f, 3.0f, 4.0f).y, _117.z == float4(1.0f, 2.0f, 3.0f, 4.0f).z, _117.w == float4(1.0f, 2.0f, 3.0f, 4.0f).w)); } else { _127 = false; } bool _131 = false; if (_127) { _131 = true; } else { _131 = false; } bool _138 = false; if (_131) { _138 = all(bool2(float2(-1.0f, -2.0f).x == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.x, float2(-1.0f, -2.0f).y == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.y)); } else { _138 = false; } bool _145 = false; if (_138) { _145 = all(bool3(float3(1.0f, 2.0f, 3.0f).x == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.x, float3(1.0f, 2.0f, 3.0f).y == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.y, float3(1.0f, 2.0f, 3.0f).z == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.z)); } else { _145 = false; } bool _148 = false; if (_145) { _148 = true; } else { _148 = false; } float4 _149 = 0.0f.xxxx; if (_148) { _149 = _11_colorGreen; } else { _149 = _11_colorRed; } return _149; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }