cbuffer _UniformBuffer : register(b0, space0) { float4 _11_testMatrix2x2 : packoffset(c0); float4 _11_colorGreen : packoffset(c1); float4 _11_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _25) { float4 _38 = _11_testMatrix2x2 + float4(2.0f, -2.0f, 1.0f, 8.0f); float4 inputVal = _38; float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f); bool _59 = false; if (abs(length(_38.x) - 3.0f) < 0.0500000007450580596923828125f) { _59 = abs(length(_38.xy) - 3.0f) < 0.0500000007450580596923828125f; } else { _59 = false; } bool _68 = false; if (_59) { _68 = abs(length(_38.xyz) - 5.0f) < 0.0500000007450580596923828125f; } else { _68 = false; } bool _75 = false; if (_68) { _75 = abs(length(_38) - 13.0f) < 0.0500000007450580596923828125f; } else { _75 = false; } bool _81 = false; if (_75) { _81 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; } else { _81 = false; } bool _87 = false; if (_81) { _87 = abs(3.0f - 3.0f) < 0.0500000007450580596923828125f; } else { _87 = false; } bool _93 = false; if (_87) { _93 = abs(5.0f - 5.0f) < 0.0500000007450580596923828125f; } else { _93 = false; } bool _99 = false; if (_93) { _99 = abs(13.0f - 13.0f) < 0.0500000007450580596923828125f; } else { _99 = false; } float4 _100 = 0.0f.xxxx; if (_99) { _100 = _11_colorGreen; } else { _100 = _11_colorRed; } return _100; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }