cbuffer _UniformBuffer : register(b0, space0) { float4 _11_testInputs : packoffset(c0); float4 _11_colorGreen : packoffset(c1); float4 _11_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _25) { float4 expectedA = float4(0.5f, 0.5f, 0.75f, 2.25f); float4 expectedB = float4(0.0f, 1.0f, 0.75f, 2.25f); bool _56 = false; if (max(_11_testInputs.x, 0.5f) == 0.5f) { float2 _47 = max(_11_testInputs.xy, 0.5f.xx); _56 = all(bool2(_47.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, _47.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y)); } else { _56 = false; } bool _69 = false; if (_56) { float3 _59 = max(_11_testInputs.xyz, 0.5f.xxx); _69 = all(bool3(_59.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, _59.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, _59.z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z)); } else { _69 = false; } bool _79 = false; if (_69) { float4 _72 = max(_11_testInputs, 0.5f.xxxx); _79 = all(bool4(_72.x == float4(0.5f, 0.5f, 0.75f, 2.25f).x, _72.y == float4(0.5f, 0.5f, 0.75f, 2.25f).y, _72.z == float4(0.5f, 0.5f, 0.75f, 2.25f).z, _72.w == float4(0.5f, 0.5f, 0.75f, 2.25f).w)); } else { _79 = false; } bool _83 = false; if (_79) { _83 = true; } else { _83 = false; } bool _89 = false; if (_83) { _89 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.75f, 2.25f).xy.y)); } else { _89 = false; } bool _96 = false; if (_89) { _96 = all(bool3(float3(0.5f, 0.5f, 0.75f).x == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.x, float3(0.5f, 0.5f, 0.75f).y == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.y, float3(0.5f, 0.5f, 0.75f).z == float4(0.5f, 0.5f, 0.75f, 2.25f).xyz.z)); } else { _96 = false; } bool _99 = false; if (_96) { _99 = true; } else { _99 = false; } bool _111 = false; if (_99) { _111 = max(_11_testInputs.x, _11_colorGreen.x) == 0.0f; } else { _111 = false; } bool _124 = false; if (_111) { float2 _114 = max(_11_testInputs.xy, _11_colorGreen.xy); _124 = all(bool2(_114.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, _114.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y)); } else { _124 = false; } bool _137 = false; if (_124) { float3 _127 = max(_11_testInputs.xyz, _11_colorGreen.xyz); _137 = all(bool3(_127.x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, _127.y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, _127.z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z)); } else { _137 = false; } bool _147 = false; if (_137) { float4 _140 = max(_11_testInputs, _11_colorGreen); _147 = all(bool4(_140.x == float4(0.0f, 1.0f, 0.75f, 2.25f).x, _140.y == float4(0.0f, 1.0f, 0.75f, 2.25f).y, _140.z == float4(0.0f, 1.0f, 0.75f, 2.25f).z, _140.w == float4(0.0f, 1.0f, 0.75f, 2.25f).w)); } else { _147 = false; } bool _150 = false; if (_147) { _150 = true; } else { _150 = false; } bool _157 = false; if (_150) { _157 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xy.y)); } else { _157 = false; } bool _164 = false; if (_157) { _164 = all(bool3(float3(0.0f, 1.0f, 0.75f).x == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.x, float3(0.0f, 1.0f, 0.75f).y == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.y, float3(0.0f, 1.0f, 0.75f).z == float4(0.0f, 1.0f, 0.75f, 2.25f).xyz.z)); } else { _164 = false; } bool _167 = false; if (_164) { _167 = true; } else { _167 = false; } float4 _168 = 0.0f.xxxx; if (_167) { _168 = _11_colorGreen; } else { _168 = _11_colorRed; } return _168; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }