cbuffer _UniformBuffer : register(b0, space0) { float4 _11_testInputs : packoffset(c0); float4 _11_colorGreen : packoffset(c1); float4 _11_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _25) { float4 expectedA = float4(-1.25f, 0.0f, 0.5f, 0.5f); float4 expectedB = float4(-1.25f, 0.0f, 0.0f, 1.0f); bool _55 = false; if (min(_11_testInputs.x, 0.5f) == (-1.25f)) { float2 _46 = min(_11_testInputs.xy, 0.5f.xx); _55 = all(bool2(_46.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, _46.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y)); } else { _55 = false; } bool _68 = false; if (_55) { float3 _58 = min(_11_testInputs.xyz, 0.5f.xxx); _68 = all(bool3(_58.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, _58.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, _58.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z)); } else { _68 = false; } bool _78 = false; if (_68) { float4 _71 = min(_11_testInputs, 0.5f.xxxx); _78 = all(bool4(_71.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).x, _71.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).y, _71.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).z, _71.w == float4(-1.25f, 0.0f, 0.5f, 0.5f).w)); } else { _78 = false; } bool _82 = false; if (_78) { _82 = true; } else { _82 = false; } bool _89 = false; if (_82) { _89 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y)); } else { _89 = false; } bool _96 = false; if (_89) { _96 = all(bool3(float3(-1.25f, 0.0f, 0.5f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, float3(-1.25f, 0.0f, 0.5f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, float3(-1.25f, 0.0f, 0.5f).z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z)); } else { _96 = false; } bool _99 = false; if (_96) { _99 = true; } else { _99 = false; } bool _111 = false; if (_99) { _111 = min(_11_testInputs.x, _11_colorGreen.x) == (-1.25f); } else { _111 = false; } bool _124 = false; if (_111) { float2 _114 = min(_11_testInputs.xy, _11_colorGreen.xy); _124 = all(bool2(_114.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, _114.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y)); } else { _124 = false; } bool _137 = false; if (_124) { float3 _127 = min(_11_testInputs.xyz, _11_colorGreen.xyz); _137 = all(bool3(_127.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, _127.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, _127.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z)); } else { _137 = false; } bool _147 = false; if (_137) { float4 _140 = min(_11_testInputs, _11_colorGreen); _147 = all(bool4(_140.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).x, _140.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).y, _140.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).z, _140.w == float4(-1.25f, 0.0f, 0.0f, 1.0f).w)); } else { _147 = false; } bool _150 = false; if (_147) { _150 = true; } else { _150 = false; } bool _156 = false; if (_150) { _156 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y)); } else { _156 = false; } bool _163 = false; if (_156) { _163 = all(bool3(float3(-1.25f, 0.0f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, float3(-1.25f, 0.0f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, float3(-1.25f, 0.0f, 0.0f).z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z)); } else { _163 = false; } bool _166 = false; if (_163) { _166 = true; } else { _166 = false; } float4 _167 = 0.0f.xxxx; if (_166) { _167 = _11_colorGreen; } else { _167 = _11_colorRed; } return _167; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }