cbuffer _UniformBuffer : register(b0, space0) { float4 _11_colorGreen : packoffset(c0); float4 _11_colorRed : packoffset(c1); float4 _11_colorBlack : packoffset(c2); float4 _11_colorWhite : packoffset(c3); float4 _11_testInputs : packoffset(c4); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _25) { bool4 _43 = bool4(_11_colorGreen.x != 0.0f, _11_colorGreen.y != 0.0f, _11_colorGreen.z != 0.0f, _11_colorGreen.w != 0.0f); bool4 FTFT = _43; bool4 _45 = _43.wzyx; bool4 TFTF = _45; bool _92 = false; if ((_43.x ? _11_colorWhite.x : _11_colorBlack.x) == _11_colorBlack.x) { bool2 _84 = _43.xy; float2 _69 = float2(_84.x ? _11_colorWhite.xy.x : _11_colorBlack.xy.x, _84.y ? _11_colorWhite.xy.y : _11_colorBlack.xy.y); float2 _89 = float2(_11_colorBlack.x, 1.0f); _92 = all(bool2(_69.x == _89.x, _69.y == _89.y)); } else { _92 = false; } bool _121 = false; if (_92) { bool3 _111 = _43.xyz; float3 _95 = float3(_111.x ? _11_colorWhite.xyz.x : _11_colorBlack.xyz.x, _111.y ? _11_colorWhite.xyz.y : _11_colorBlack.xyz.y, _111.z ? _11_colorWhite.xyz.z : _11_colorBlack.xyz.z); float3 _118 = float3(_11_colorBlack.x, 1.0f, _11_colorBlack.z); _121 = all(bool3(_95.x == _118.x, _95.y == _118.y, _95.z == _118.z)); } else { _121 = false; } bool _142 = false; if (_121) { float4 _124 = float4(_43.x ? _11_colorWhite.x : _11_colorBlack.x, _43.y ? _11_colorWhite.y : _11_colorBlack.y, _43.z ? _11_colorWhite.z : _11_colorBlack.z, _43.w ? _11_colorWhite.w : _11_colorBlack.w); float4 _139 = float4(_11_colorBlack.x, 1.0f, _11_colorBlack.z, 1.0f); _142 = all(bool4(_124.x == _139.x, _124.y == _139.y, _124.z == _139.z, _124.w == _139.w)); } else { _142 = false; } bool _164 = false; if (_142) { _164 = (_45.x ? _11_testInputs.x : _11_colorWhite.x) == _11_testInputs.x; } else { _164 = false; } bool _188 = false; if (_164) { bool2 _181 = _45.xy; float2 _167 = float2(_181.x ? _11_testInputs.xy.x : _11_colorWhite.xy.x, _181.y ? _11_testInputs.xy.y : _11_colorWhite.xy.y); float2 _185 = float2(_11_testInputs.x, 1.0f); _188 = all(bool2(_167.x == _185.x, _167.y == _185.y)); } else { _188 = false; } bool _215 = false; if (_188) { bool3 _205 = _45.xyz; float3 _191 = float3(_205.x ? _11_testInputs.xyz.x : _11_colorWhite.xyz.x, _205.y ? _11_testInputs.xyz.y : _11_colorWhite.xyz.y, _205.z ? _11_testInputs.xyz.z : _11_colorWhite.xyz.z); float3 _212 = float3(_11_testInputs.x, 1.0f, _11_testInputs.z); _215 = all(bool3(_191.x == _212.x, _191.y == _212.y, _191.z == _212.z)); } else { _215 = false; } bool _236 = false; if (_215) { float4 _218 = float4(_45.x ? _11_testInputs.x : _11_colorWhite.x, _45.y ? _11_testInputs.y : _11_colorWhite.y, _45.z ? _11_testInputs.z : _11_colorWhite.z, _45.w ? _11_testInputs.w : _11_colorWhite.w); float4 _233 = float4(_11_testInputs.x, 1.0f, _11_testInputs.z, 1.0f); _236 = all(bool4(_218.x == _233.x, _218.y == _233.y, _218.z == _233.z, _218.w == _233.w)); } else { _236 = false; } float4 _237 = 0.0f.xxxx; if (_236) { _237 = _11_colorGreen; } else { _237 = _11_colorRed; } return _237; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }