cbuffer _UniformBuffer : register(b0, space0) { float4 _11_testInputs : packoffset(c0); float4 _11_colorGreen : packoffset(c1); float4 _11_colorRed : packoffset(c2); float4 _11_colorWhite : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float mod(float x, float y) { return x - y * floor(x / y); } float2 mod(float2 x, float2 y) { return x - y * floor(x / y); } float3 mod(float3 x, float3 y) { return x - y * floor(x / y); } float4 mod(float4 x, float4 y) { return x - y * floor(x / y); } float4 main(float2 _25) { float4 expectedA = float4(0.75f, 0.0f, 0.75f, 0.25f); float4 expectedB = float4(0.25f, 0.0f, 0.75f, 1.0f); bool _55 = false; if (mod(_11_testInputs.x, 1.0f) == 0.75f) { float2 _46 = mod(_11_testInputs.xy, 1.0f.xx); _55 = all(bool2(_46.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, _46.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y)); } else { _55 = false; } bool _68 = false; if (_55) { float3 _58 = mod(_11_testInputs.xyz, 1.0f.xxx); _68 = all(bool3(_58.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, _58.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, _58.z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z)); } else { _68 = false; } bool _78 = false; if (_68) { float4 _71 = mod(_11_testInputs, 1.0f.xxxx); _78 = all(bool4(_71.x == float4(0.75f, 0.0f, 0.75f, 0.25f).x, _71.y == float4(0.75f, 0.0f, 0.75f, 0.25f).y, _71.z == float4(0.75f, 0.0f, 0.75f, 0.25f).z, _71.w == float4(0.75f, 0.0f, 0.75f, 0.25f).w)); } else { _78 = false; } bool _82 = false; if (_78) { _82 = true; } else { _82 = false; } bool _89 = false; if (_82) { _89 = all(bool2(float2(0.75f, 0.0f).x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, float2(0.75f, 0.0f).y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y)); } else { _89 = false; } bool _96 = false; if (_89) { _96 = all(bool3(float3(0.75f, 0.0f, 0.75f).x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, float3(0.75f, 0.0f, 0.75f).y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, float3(0.75f, 0.0f, 0.75f).z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z)); } else { _96 = false; } bool _99 = false; if (_96) { _99 = true; } else { _99 = false; } bool _111 = false; if (_99) { _111 = mod(_11_testInputs.x, _11_colorWhite.x) == 0.75f; } else { _111 = false; } bool _124 = false; if (_111) { float2 _114 = mod(_11_testInputs.xy, _11_colorWhite.xy); _124 = all(bool2(_114.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.x, _114.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xy.y)); } else { _124 = false; } bool _137 = false; if (_124) { float3 _127 = mod(_11_testInputs.xyz, _11_colorWhite.xyz); _137 = all(bool3(_127.x == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.x, _127.y == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.y, _127.z == float4(0.75f, 0.0f, 0.75f, 0.25f).xyz.z)); } else { _137 = false; } bool _147 = false; if (_137) { float4 _140 = mod(_11_testInputs, _11_colorWhite); _147 = all(bool4(_140.x == float4(0.75f, 0.0f, 0.75f, 0.25f).x, _140.y == float4(0.75f, 0.0f, 0.75f, 0.25f).y, _140.z == float4(0.75f, 0.0f, 0.75f, 0.25f).z, _140.w == float4(0.75f, 0.0f, 0.75f, 0.25f).w)); } else { _147 = false; } bool _150 = false; if (_147) { _150 = true; } else { _150 = false; } bool _157 = false; if (_150) { _157 = all(bool2(float2(0.25f, 0.0f).x == float4(0.25f, 0.0f, 0.75f, 1.0f).xy.x, float2(0.25f, 0.0f).y == float4(0.25f, 0.0f, 0.75f, 1.0f).xy.y)); } else { _157 = false; } bool _164 = false; if (_157) { _164 = all(bool3(float3(0.25f, 0.0f, 0.75f).x == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.x, float3(0.25f, 0.0f, 0.75f).y == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.y, float3(0.25f, 0.0f, 0.75f).z == float4(0.25f, 0.0f, 0.75f, 1.0f).xyz.z)); } else { _164 = false; } bool _167 = false; if (_164) { _167 = true; } else { _167 = false; } float4 _168 = 0.0f.xxxx; if (_167) { _168 = _11_colorGreen; } else { _168 = _11_colorRed; } return _168; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }