cbuffer _UniformBuffer : register(b0, space0) { float4 _11_inputVal : packoffset(c0); float4 _11_colorGreen : packoffset(c1); float4 _11_colorRed : packoffset(c2); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _25) { float4 expectedVec = float4(1.0f, 0.0f, 0.0f, 0.0f); bool _50 = false; if (sign(_11_inputVal.x) == 1.0f) { float2 _42 = normalize(_11_inputVal.xy); _50 = all(bool2(_42.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.x, _42.y == float4(1.0f, 0.0f, 0.0f, 0.0f).xy.y)); } else { _50 = false; } bool _62 = false; if (_50) { float3 _53 = normalize(_11_inputVal.xyz); _62 = all(bool3(_53.x == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.x, _53.y == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.y, _53.z == float4(1.0f, 0.0f, 0.0f, 0.0f).xyz.z)); } else { _62 = false; } bool _71 = false; if (_62) { float4 _65 = normalize(_11_inputVal); _71 = all(bool4(_65.x == float4(1.0f, 0.0f, 0.0f, 0.0f).x, _65.y == float4(1.0f, 0.0f, 0.0f, 0.0f).y, _65.z == float4(1.0f, 0.0f, 0.0f, 0.0f).z, _65.w == float4(1.0f, 0.0f, 0.0f, 0.0f).w)); } else { _71 = false; } bool _75 = false; if (_71) { _75 = true; } else { _75 = false; } bool _82 = false; if (_75) { _82 = all(bool2(float2(0.0f, 1.0f).x == float4(1.0f, 0.0f, 0.0f, 0.0f).yx.x, float2(0.0f, 1.0f).y == float4(1.0f, 0.0f, 0.0f, 0.0f).yx.y)); } else { _82 = false; } bool _89 = false; if (_82) { _89 = all(bool3(float3(0.0f, 1.0f, 0.0f).x == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.x, float3(0.0f, 1.0f, 0.0f).y == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.y, float3(0.0f, 1.0f, 0.0f).z == float4(1.0f, 0.0f, 0.0f, 0.0f).zxy.z)); } else { _89 = false; } bool _92 = false; if (_89) { _92 = true; } else { _92 = false; } float4 _93 = 0.0f.xxxx; if (_92) { _93 = _11_colorGreen; } else { _93 = _11_colorRed; } return _93; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }