cbuffer _UniformBuffer : register(b0, space0) { float4 _11_I : packoffset(c0); float4 _11_N : packoffset(c1); float4 _11_colorGreen : packoffset(c2); float4 _11_colorRed : packoffset(c3); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float spvReflect(float i, float n) { return i - 2.0 * dot(n, i) * n; } float4 main(float2 _25) { float expectedX = spvReflect(996878592.0f, -1.9999999580429535907214788975919e+34f); expectedX = -49.0f; float2 expectedXY = float2(-169.0f, 202.0f); float3 expectedXYZ = float3(-379.0f, 454.0f, -529.0f); float4 expectedXYZW = float4(-699.0f, 838.0f, -977.0f, 1116.0f); bool _76 = false; if (spvReflect(_11_I.x, _11_N.x) == (-49.0f)) { float2 _66 = reflect(_11_I.xy, _11_N.xy); _76 = all(bool2(_66.x == float2(-169.0f, 202.0f).x, _66.y == float2(-169.0f, 202.0f).y)); } else { _76 = false; } bool _89 = false; if (_76) { float3 _79 = reflect(_11_I.xyz, _11_N.xyz); _89 = all(bool3(_79.x == float3(-379.0f, 454.0f, -529.0f).x, _79.y == float3(-379.0f, 454.0f, -529.0f).y, _79.z == float3(-379.0f, 454.0f, -529.0f).z)); } else { _89 = false; } bool _100 = false; if (_89) { float4 _92 = reflect(_11_I, _11_N); _100 = all(bool4(_92.x == float4(-699.0f, 838.0f, -977.0f, 1116.0f).x, _92.y == float4(-699.0f, 838.0f, -977.0f, 1116.0f).y, _92.z == float4(-699.0f, 838.0f, -977.0f, 1116.0f).z, _92.w == float4(-699.0f, 838.0f, -977.0f, 1116.0f).w)); } else { _100 = false; } bool _104 = false; if (_100) { _104 = true; } else { _104 = false; } bool _107 = false; if (_104) { _107 = true; } else { _107 = false; } bool _110 = false; if (_107) { _110 = true; } else { _110 = false; } bool _113 = false; if (_110) { _113 = true; } else { _113 = false; } float4 _114 = 0.0f.xxxx; if (_113) { _114 = _11_colorGreen; } else { _114 = _11_colorRed; } return _114; } void frag_main() { float2 _21 = 0.0f.xx; sk_FragColor = main(_21); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }