cbuffer _UniformBuffer : register(b0, space0) { row_major float2x2 _11_testMatrix2x2 : packoffset(c0); row_major float3x3 _11_testMatrix3x3 : packoffset(c2); float4 _11_colorGreen : packoffset(c5); float4 _11_colorRed : packoffset(c6); }; static float4 sk_FragColor; struct SPIRV_Cross_Output { float4 sk_FragColor : SV_Target0; }; float4 main(float2 _28) { float2x3 testMatrix2x3 = float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f)); float2x2 _44 = transpose(_11_testMatrix2x2); float2 _53 = _44[0]; float2 _56 = _44[1]; bool _79 = false; if (all(bool2(_53.x == float2(1.0f, 3.0f).x, _53.y == float2(1.0f, 3.0f).y)) && all(bool2(_56.x == float2(2.0f, 4.0f).x, _56.y == float2(2.0f, 4.0f).y))) { float3x2 _62 = transpose(float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f))); float2 _68 = _62[0]; float2 _71 = _62[1]; float2 _75 = _62[2]; _79 = (all(bool2(_68.x == float2(1.0f, 4.0f).x, _68.y == float2(1.0f, 4.0f).y)) && all(bool2(_71.x == float2(2.0f, 5.0f).x, _71.y == float2(2.0f, 5.0f).y))) && all(bool2(_75.x == float2(3.0f, 6.0f).x, _75.y == float2(3.0f, 6.0f).y)); } else { _79 = false; } bool _106 = false; if (_79) { float3x3 _82 = transpose(_11_testMatrix3x3); float3 _95 = _82[0]; float3 _98 = _82[1]; float3 _102 = _82[2]; _106 = (all(bool3(_95.x == float3(1.0f, 4.0f, 7.0f).x, _95.y == float3(1.0f, 4.0f, 7.0f).y, _95.z == float3(1.0f, 4.0f, 7.0f).z)) && all(bool3(_98.x == float3(2.0f, 5.0f, 8.0f).x, _98.y == float3(2.0f, 5.0f, 8.0f).y, _98.z == float3(2.0f, 5.0f, 8.0f).z))) && all(bool3(_102.x == float3(3.0f, 6.0f, 9.0f).x, _102.y == float3(3.0f, 6.0f, 9.0f).y, _102.z == float3(3.0f, 6.0f, 9.0f).z)); } else { _106 = false; } float4 _107 = 0.0f.xxxx; if (_106) { _107 = _11_colorGreen; } else { _107 = _11_colorRed; } return _107; } void frag_main() { float2 _24 = 0.0f.xx; sk_FragColor = main(_24); } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.sk_FragColor = sk_FragColor; return stage_output; }