diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
enable f16;
struct FSOut {
  @location(0) sk_FragColor: vec4<f16>,
};
struct _GlobalUniforms {
  a: vec4<f16>,
  b: vec4<f16>,
  c: vec2<u32>,
  d: vec2<u32>,
  e: vec3<i32>,
  f: vec3<i32>,
};
@group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms;
fn _skslMain(_stageOut: ptr<function, FSOut>) {
  {
    const expectFFTT: vec4<bool> = vec4<bool>(false, false, true, true);
    const expectTTFF: vec4<bool> = vec4<bool>(true, true, false, false);
    (*_stageOut).sk_FragColor.x = f16((_globalUniforms.a >= _globalUniforms.b).x);
    (*_stageOut).sk_FragColor.y = f16((_globalUniforms.c >= _globalUniforms.d).y);
    (*_stageOut).sk_FragColor.z = f16((_globalUniforms.e >= _globalUniforms.f).z);
    (*_stageOut).sk_FragColor.w = f16(any(expectTTFF) || any(expectFFTT));
  }
}
@fragment fn main() -> FSOut {
  var _stageOut: FSOut;
  _skslMain(&_stageOut);
  return _stageOut;
}
