/*
 * Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#include <LibGC/Heap.h>
#include <LibGfx/Bitmap.h>
#include <LibJS/Runtime/ExternalMemory.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/HTML/BitmapDecodedImageData.h>
#include <LibWeb/Painting/DisplayListRecorder.h>
#include <LibWeb/Painting/DisplayListRecordingContext.h>

namespace Web::HTML {

GC_DEFINE_ALLOCATOR(BitmapDecodedImageData);

ErrorOr<GC::Ref<BitmapDecodedImageData>> BitmapDecodedImageData::create(JS::Realm& realm, Vector<Frame>&& frames, size_t loop_count, bool animated)
{
    return realm.create<BitmapDecodedImageData>(move(frames), loop_count, animated);
}

BitmapDecodedImageData::BitmapDecodedImageData(Vector<Frame>&& frames, size_t loop_count, bool animated)
    : m_frames(move(frames))
    , m_loop_count(loop_count)
    , m_animated(animated)
{
}

BitmapDecodedImageData::~BitmapDecodedImageData() = default;

size_t BitmapDecodedImageData::external_memory_size() const
{
    size_t size = JS::vector_external_memory_size(m_frames);
    for (auto const& frame : m_frames)
        size = JS::saturating_add_external_memory_size(size, frame.frame.bitmap().data_size());
    return size;
}

Optional<Gfx::DecodedImageFrame> BitmapDecodedImageData::frame(size_t frame_index, Gfx::IntSize) const
{
    if (frame_index >= m_frames.size())
        return {};
    return m_frames[frame_index].frame;
}

int BitmapDecodedImageData::frame_duration(size_t frame_index) const
{
    if (frame_index >= m_frames.size())
        return 0;
    return m_frames[frame_index].duration;
}

Optional<CSSPixels> BitmapDecodedImageData::intrinsic_width() const
{
    return m_frames.first().frame.width();
}

Optional<CSSPixels> BitmapDecodedImageData::intrinsic_height() const
{
    return m_frames.first().frame.height();
}

Optional<CSSPixelFraction> BitmapDecodedImageData::intrinsic_aspect_ratio() const
{
    return CSSPixels(m_frames.first().frame.width()) / CSSPixels(m_frames.first().frame.height());
}

Optional<Gfx::IntRect> BitmapDecodedImageData::frame_rect(size_t frame_index) const
{
    return m_frames[frame_index].frame.rect();
}

void BitmapDecodedImageData::paint(DisplayListRecordingContext& context, size_t frame_index, Gfx::IntRect dst_rect, Gfx::IntRect clip_rect, Gfx::ScalingMode scaling_mode) const
{
    context.display_list_recorder().draw_scaled_decoded_image_frame(dst_rect, clip_rect, m_frames[frame_index].frame, scaling_mode);
}

}
