// https://immersive-web.github.io/webxr/#xrwebgllayer-interface typedef (WebGLRenderingContext or WebGL2RenderingContext) XRWebGLRenderingContext; [Experimental] dictionary XRWebGLLayerInit { boolean antialias = true; boolean depth = true; boolean stencil = false; boolean alpha = true; boolean ignoreDepthValues = false; double framebufferScaleFactor = 1.0; }; [Experimental, SecureContext, Exposed=Window] interface XRWebGLLayer: XRLayer { constructor(XRSession session, XRWebGLRenderingContext context, optional XRWebGLLayerInit layerInit = {}); // Attributes [FIXME] readonly attribute boolean antialias; [FIXME] readonly attribute boolean ignoreDepthValues; [FIXME] attribute float? fixedFoveation; [FIXME, SameObject] readonly attribute WebGLFramebuffer? framebuffer; [FIXME] readonly attribute unsigned long framebufferWidth; [FIXME] readonly attribute unsigned long framebufferHeight; // Methods [FIXME] XRViewport? getViewport(XRView view); // Static Methods [FIXME] static double getNativeFramebufferScaleFactor(XRSession session); };