initial routing admission: accepted no listener over scroller: true no scrollable target: false passive listener over target: true blocking element routing admission: accepted blocking element listener inside: false blocking element listener outside: true stale blocking element regions: false blocking window routing admission: blocking wheel event listeners blocking window listener: false stale blocking window regions: false display list after blocking element listener: AccumulatedVisualContext Tree: [1] scroll_frame_id=1 (PaintableWithLines(BlockContainer
#out))
[2] clip=[0,0 200x200]
[3] scroll_frame_id=2 (PaintableWithLines(BlockContainer(anonymous)))
DisplayList:
SaveLayer@0
CompositorWheelHitTestTarget@0 target_scroll_frame_index=0 rect=[0,0 800x600]
CompositorWheelHitTestTarget@1 target_scroll_frame_index=0 rect=[0,0 800x213]
CompositorWheelHitTestTarget@1 target_scroll_frame_index=0 rect=[0,0 800x200]
CompositorWheelHitTestTarget@1 target_scroll_frame_index=2 rect=[0,0 200x200]
CompositorScrollNode@1 scroll_frame_index=2 parent_scroll_frame_index=0 scrollport_rect=[0,0 200x200] max_scroll_offset=[800,900] is_viewport=false
CompositorWheelHitTestTarget@3 target_scroll_frame_index=2 rect=[0,0 100x100]
CompositorBlockingWheelEventRegion@3 rect=[0,0 100x100]
CompositorWheelHitTestTarget@3 target_scroll_frame_index=2 rect=[0,100 1000x1000]
PaintScrollBar@1
PaintScrollBar@1
CompositorWheelHitTestTarget@1 target_scroll_frame_index=0 rect=[250,0 100x100]
Restore@0