Harness status: OK Found 12 tests 12 Pass Pass Playing a running animation leaves the current time unchanged Pass Playing a finished animation seeks back to the start Pass Playing a finished and reversed animation seeks to end Pass Playing a pause-pending but previously finished animation seeks back to to the start Pass Playing a finished animation clears the start time Pass The ready promise should be replaced if the animation is not already pending Pass A pending ready promise should be resolved and not replaced when the animation enters the running state Pass Resuming an animation from paused calculates start time from hold time Pass If a pause operation is interrupted, the ready promise is reused Pass A pending playback rate is used when determining auto-rewind behavior Pass Playing a canceled animation sets the start time Pass Playing a canceled animation backwards sets the start time