Harness status: OK Found 13 tests 13 Pass Pass Validate different value types that can be used to set start time Pass Setting the start time of an animation without an active timeline Pass Setting an unresolved start time an animation without an active timeline does not clear the current time Pass Setting the start time clears the hold time Pass Setting an unresolved start time sets the hold time Pass Setting the start time resolves a pending ready promise Pass Setting the start time resolves a pending pause task Pass Setting an unresolved start time on a play-pending animation makes it paused Pass Setting the start time updates the finished state Pass Setting the start time of a play-pending animation applies a pending playback rate Pass Setting the start time of a playing animation applies a pending playback rate Pass Setting the start time on a running animation updates the play state Pass Setting the start time on a reverse running animation updates the play state