<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.2" name="grassland_terrain" tilewidth="16" tileheight="16" tilecount="340" columns="17">
 <editorsettings>
  <export target="grassland_terrain.lua" format="lua"/>
 </editorsettings>
 <image source="../graphics/tilesets/grassland/grassland_terrain.png" width="272" height="320"/>
 <tile id="2">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="8">
    <properties>
     <property name="jump_through" type="bool" value="false"/>
    </properties>
   </object>
   <object id="2" type="terrain" x="0" y="8" width="7" height="8"/>
  </objectgroup>
 </tile>
 <tile id="6">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
   <object id="2" type="terrain" x="9" y="7" width="7" height="9"/>
  </objectgroup>
 </tile>
 <tile id="19">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="7" height="16"/>
  </objectgroup>
 </tile>
 <tile id="20">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="21">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="22">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="23">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="9" y="0" width="7" height="16"/>
  </objectgroup>
 </tile>
 <tile id="28">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="40">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="9" y="0" width="7" height="7"/>
  </objectgroup>
 </tile>
 <tile id="52">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="53">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="54">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="6" height="7"/>
  </objectgroup>
 </tile>
 <tile id="56">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="10" y="0" width="6" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="57">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="58">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="60">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="61">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="62">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
  </objectgroup>
 </tile>
 <tile id="63">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="64">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="66">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="172">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="8">
    <properties>
     <property name="jump_through" type="bool" value="false"/>
    </properties>
   </object>
   <object id="4" type="terrain" x="0" y="8" width="7" height="8"/>
  </objectgroup>
 </tile>
 <tile id="176">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
   <object id="2" type="terrain" x="9" y="7" width="7" height="9"/>
  </objectgroup>
 </tile>
 <tile id="189">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="7" height="16"/>
  </objectgroup>
 </tile>
 <tile id="190">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="191">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="192">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="193">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="9" y="0" width="7" height="16"/>
  </objectgroup>
 </tile>
 <tile id="198">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
  </objectgroup>
 </tile>
 <tile id="206">
  <objectgroup draworder="index" id="2">
   <object id="2" type="terrain" x="0" y="0" width="7" height="7">
    <properties>
     <property name="jump_through" type="bool" value="false"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="210">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="9" y="0" width="7" height="7"/>
  </objectgroup>
 </tile>
 <tile id="222">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="223">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="224">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="6" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="226">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="10" y="0" width="6" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="227">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="228">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
 <tile id="231">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
  </objectgroup>
 </tile>
 <tile id="232">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
  </objectgroup>
 </tile>
 <tile id="233">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
  </objectgroup>
 </tile>
 <tile id="234">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7"/>
  </objectgroup>
 </tile>
 <tile id="236">
  <objectgroup draworder="index" id="2">
   <object id="1" type="terrain" x="0" y="0" width="16" height="7">
    <properties>
     <property name="jump_through" type="bool" value="true"/>
    </properties>
   </object>
  </objectgroup>
 </tile>
</tileset>
