**hump** - Helper Utilities for a Multitude of Problems
=======================================================

**hump** is a set of lightweight helpers for the awesome `LÖVE
<http://love2d.org>`_ game framework.
It will help to get you over the initial hump when starting to build a new
game.

**hump** does nothing that you couldn't do yourself.
But why should you?
You want to write games, not boilerplate!

**hump**'s components are so loosely coupled that every component is
independent of the others.
You can choose what you need and leave the rest behind.
hump wont judge.

**hump** just wants to make you happy.

Read on
-------

.. toctree::
   :maxdepth: 2

   hump.gamestate <gamestate>
   hump.timer <timer>
   hump.vector <vector>
   hump.vector-light <vector-light>
   hump.class <class>
   hump.signal <signal>
   hump.camera <camera>
   license


Get hump
--------

You can view and download the individual modules on github: `vrld/hump
<http://github.com/vrld/hump>`_.
You may also download the whole packed sourcecode either in the `zip
<http://github.com/vrld/hump/zipball/master>`_ or `tar
<http://github.com/vrld/hump/tarball/master>`_ format.

Using `Git <http://git-scm.com>`_, you can clone the project by running:

    git clone git://github.com/vrld/hump

Once done, tou can check for updates by running

    git pull


Indices and tables
------------------

* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`
