/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/layers/CompositorManagerParent.h"
#include "mozilla/gfx/GPUParent.h"
#include "mozilla/gfx/CanvasManagerParent.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/ContentCompositorBridgeParent.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/RemoteTextureMap.h"
#include "mozilla/layers/SharedSurfacesParent.h"
#include "gfxPlatform.h"
#include "VsyncSource.h"

namespace mozilla {
namespace layers {

StaticMonitor CompositorManagerParent::sMonitor;
StaticRefPtr<CompositorManagerParent> CompositorManagerParent::sInstance;
MOZ_RUNINIT CompositorManagerParent::ManagerMap
    CompositorManagerParent::sManagers;

/* static */
already_AddRefed<CompositorManagerParent>
CompositorManagerParent::CreateSameProcess(uint32_t aNamespace) {
  MOZ_ASSERT(XRE_IsParentProcess());
  MOZ_ASSERT(NS_IsMainThread());
  StaticMonitorAutoLock lock(sMonitor);

  // We are creating a manager for the UI process, inside the combined GPU/UI
  // process. It is created more-or-less the same but we retain a reference to
  // the parent to access state.
  if (NS_WARN_IF(sInstance)) {
    MOZ_ASSERT_UNREACHABLE("Already initialized");
    return nullptr;
  }

  // The child is responsible for setting up the IPC channel in the same
  // process case because if we open from the child perspective, we can do it
  // on the main thread and complete before we return the manager handles.
  RefPtr<CompositorManagerParent> parent =
      new CompositorManagerParent(dom::ContentParentId(), aNamespace);
  parent->SetOtherEndpointProcInfo(ipc::EndpointProcInfo::Current());
  return parent.forget();
}

/* static */
bool CompositorManagerParent::Create(
    Endpoint<PCompositorManagerParent>&& aEndpoint,
    dom::ContentParentId aChildId, uint32_t aNamespace, bool aIsRoot) {
  MOZ_ASSERT(NS_IsMainThread());

  // We are creating a manager for the another process, inside the GPU process
  // (or UI process if it subsumbed the GPU process).
  MOZ_ASSERT(aEndpoint.OtherPid() != base::GetCurrentProcId());

  if (!CompositorThreadHolder::IsActive()) {
    return false;
  }

  RefPtr<CompositorManagerParent> bridge =
      new CompositorManagerParent(aChildId, aNamespace);

  RefPtr<Runnable> runnable =
      NewRunnableMethod<Endpoint<PCompositorManagerParent>&&, bool>(
          "CompositorManagerParent::Bind", bridge,
          &CompositorManagerParent::Bind, std::move(aEndpoint), aIsRoot);
  CompositorThread()->Dispatch(runnable.forget());
  return true;
}

/* static */
already_AddRefed<CompositorBridgeParent>
CompositorManagerParent::CreateSameProcessWidgetCompositorBridge(
    CSSToLayoutDeviceScale aScale, const CompositorOptions& aOptions,
    bool aUseExternalSurfaceSize, const gfx::IntSize& aSurfaceSize,
    uint64_t aInnerWindowId) {
  MOZ_ASSERT(XRE_IsParentProcess());
  MOZ_ASSERT(NS_IsMainThread());

  // When we are in a combined UI / GPU process, InProcessCompositorSession
  // requires both the parent and child PCompositorBridge actors for its own
  // construction, which is done on the main thread. Normally
  // CompositorBridgeParent is created on the compositor thread via the IPDL
  // plumbing (CompositorManagerParent::AllocPCompositorBridgeParent). Thus to
  // actually get a reference to the parent, we would need to block on the
  // compositor thread until it handles our constructor message. Because only
  // one one IPDL constructor is permitted per parent and child protocol, we
  // cannot make the normal case async and this case sync. Instead what we do
  // is leave the constructor async (a boon to the content process setup) and
  // create the parent ahead of time. It will pull the preinitialized parent
  // from the queue when it receives the message and give that to IPDL.

  // Note that the static mutex not only is used to protect sInstance, but also
  // mPendingCompositorBridges.
  StaticMonitorAutoLock lock(sMonitor);
  if (NS_WARN_IF(!sInstance)) {
    return nullptr;
  }

  TimeDuration vsyncRate =
      gfxPlatform::GetPlatform()->GetGlobalVsyncDispatcher()->GetVsyncRate();

  RefPtr bridge = MakeRefPtr<CompositorBridgeParent>(
      sInstance, /* aNamespace */ 0, aScale, vsyncRate, aOptions,
      aUseExternalSurfaceSize, aSurfaceSize, aInnerWindowId);

  sInstance->mPendingCompositorBridges.AppendElement(bridge);
  return bridge.forget();
}

CompositorManagerParent::CompositorManagerParent(
    dom::ContentParentId aContentId, uint32_t aNamespace)
    : mCompositorThreadHolder(CompositorThreadHolder::GetSingleton()),
      mSharedSurfacesHolder(MakeRefPtr<SharedSurfacesHolder>(aNamespace)),
      mContentId(aContentId),
      mNamespace(aNamespace) {}

CompositorManagerParent::~CompositorManagerParent() = default;

void CompositorManagerParent::Bind(
    Endpoint<PCompositorManagerParent>&& aEndpoint, bool aIsRoot) {
  MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
  if (NS_WARN_IF(!aEndpoint.Bind(this))) {
    return;
  }

  BindComplete(aIsRoot);
}

void CompositorManagerParent::BindComplete(bool aIsRoot) {
  MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread() ||
             NS_IsMainThread());

  StaticMonitorAutoLock lock(sMonitor);
  if (aIsRoot) {
    MOZ_ASSERT(!sInstance);
    sInstance = this;
  }

  MOZ_RELEASE_ASSERT(sManagers.try_emplace(mNamespace, this).second);
}

void CompositorManagerParent::ActorDestroy(ActorDestroyReason aReason) {
  GetCurrentSerialEventTarget()->Dispatch(
      NewRunnableMethod("layers::CompositorManagerParent::DeferredDestroy",
                        this, &CompositorManagerParent::DeferredDestroy));

  if (mRemoteTextureTxnScheduler) {
    mRemoteTextureTxnScheduler = nullptr;
  }

  StaticMonitorAutoLock lock(sMonitor);
  if (sInstance == this) {
    sInstance = nullptr;
  }

  MOZ_RELEASE_ASSERT(sManagers.erase(mNamespace) > 0);
  sMonitor.NotifyAll();
}

void CompositorManagerParent::DeferredDestroy() {
  mCompositorThreadHolder = nullptr;
}

/* static */
void CompositorManagerParent::ShutdownInternal() {
  nsTArray<RefPtr<CompositorManagerParent>> actors;

  // We move here because we may attempt to acquire the same lock during the
  // destroy to remove the reference in sManagers.
  {
    StaticMonitorAutoLock lock(sMonitor);
    actors.SetCapacity(sManagers.size());
    for (auto& i : sManagers) {
      actors.AppendElement(i.second);
    }
  }

  for (auto& actor : actors) {
    actor->Close();
  }
}

/* static */
void CompositorManagerParent::Shutdown() {
  MOZ_ASSERT(NS_IsMainThread());

  CompositorThread()->Dispatch(NS_NewRunnableFunction(
      "layers::CompositorManagerParent::Shutdown",
      []() -> void { CompositorManagerParent::ShutdownInternal(); }));
}

/* static */ void CompositorManagerParent::WaitForSharedSurface(
    const wr::ExternalImageId& aId) {
  uint32_t extNamespace = static_cast<uint32_t>(wr::AsUint64(aId) >> 32);
  uint32_t resourceId = static_cast<uint32_t>(wr::AsUint64(aId));

  StaticMonitorAutoLock lock(sMonitor);

  while (true) {
    const auto i = sManagers.find(extNamespace);
    if (NS_WARN_IF(i == sManagers.end())) {
      break;
    }

    // We know that when the resource ID is allocated, we either fail to have
    // shared the surface with the compositor process, and so we don't use the
    // external image ID, or we have queued an IPDL message over the
    // corresponding CompositorManagerParent object to map that surface into
    // memory. They are dispatched in order, so we can safely wait until either
    // the actor is closed, or the last seen resource ID reaches the target.
    if (i->second->mLastSharedSurfaceResourceId >= resourceId) {
      break;
    }

    lock.Wait();
  }
}

already_AddRefed<PCompositorBridgeParent>
CompositorManagerParent::AllocPCompositorBridgeParent(
    const CompositorBridgeOptions& aOpt, const uint32_t& aNamespace) {
  switch (aOpt.type()) {
    case CompositorBridgeOptions::TContentCompositorOptions: {
      RefPtr bridge =
          MakeRefPtr<ContentCompositorBridgeParent>(this, aNamespace);
      return bridge.forget();
    }
    case CompositorBridgeOptions::TWidgetCompositorOptions: {
      // Only the UI process is allowed to create widget compositors in the
      // compositor process.
      gfx::GPUParent* gpu = gfx::GPUParent::GetSingleton();
      if (NS_WARN_IF(!gpu || OtherPid() != gpu->OtherPid())) {
        MOZ_ASSERT_UNREACHABLE("Child cannot create widget compositor!");
        break;
      }

      const WidgetCompositorOptions& opt = aOpt.get_WidgetCompositorOptions();
      RefPtr bridge = MakeRefPtr<CompositorBridgeParent>(
          this, aNamespace, opt.scale(), opt.vsyncRate(), opt.options(),
          opt.useExternalSurfaceSize(), opt.surfaceSize(), opt.innerWindowId());
      return bridge.forget();
    }
    case CompositorBridgeOptions::TSameProcessWidgetCompositorOptions: {
      // If the GPU and UI process are combined, we actually already created the
      // CompositorBridgeParent, so we need to reuse that to inject it into the
      // IPDL framework.
      if (NS_WARN_IF(OtherPid() != base::GetCurrentProcId())) {
        MOZ_ASSERT_UNREACHABLE("Child cannot create same process compositor!");
        break;
      }

      // Note that the static mutex not only is used to protect sInstance, but
      // also mPendingCompositorBridges.
      StaticMonitorAutoLock lock(sMonitor);
      if (mPendingCompositorBridges.IsEmpty()) {
        break;
      }

      RefPtr<CompositorBridgeParent> bridge = mPendingCompositorBridges[0];
      bridge->SetNamespace(aNamespace);
      mPendingCompositorBridges.RemoveElementAt(0);
      return bridge.forget();
    }
    default:
      break;
  }

  return nullptr;
}

/* static */ void CompositorManagerParent::AddSharedSurface(
    const wr::ExternalImageId& aId, gfx::SourceSurfaceSharedData* aSurface) {
  MOZ_ASSERT(XRE_IsParentProcess());

  StaticMonitorAutoLock lock(sMonitor);
  if (NS_WARN_IF(!sInstance)) {
    return;
  }

  if (NS_WARN_IF(!sInstance->OwnsExternalImageId(aId))) {
    MOZ_ASSERT_UNREACHABLE("Wrong namespace?");
    return;
  }

  SharedSurfacesParent::AddSameProcess(aId, aSurface);

  uint32_t resourceId = static_cast<uint32_t>(wr::AsUint64(aId));
  MOZ_RELEASE_ASSERT(sInstance->mLastSharedSurfaceResourceId < resourceId);
  sInstance->mLastSharedSurfaceResourceId = resourceId;
  sMonitor.NotifyAll();
}

mozilla::ipc::IPCResult CompositorManagerParent::RecvAddSharedSurface(
    const wr::ExternalImageId& aId, SurfaceDescriptorShared&& aDesc) {
  if (NS_WARN_IF(!OwnsExternalImageId(aId))) {
    MOZ_ASSERT_UNREACHABLE("Wrong namespace?");
    return IPC_OK();
  }

  SharedSurfacesParent::Add(aId, std::move(aDesc), OtherPid());

  StaticMonitorAutoLock lock(sMonitor);
  uint32_t resourceId = static_cast<uint32_t>(wr::AsUint64(aId));
  MOZ_RELEASE_ASSERT(mLastSharedSurfaceResourceId < resourceId);
  mLastSharedSurfaceResourceId = resourceId;
  sMonitor.NotifyAll();
  return IPC_OK();
}

mozilla::ipc::IPCResult CompositorManagerParent::RecvRemoveSharedSurface(
    const wr::ExternalImageId& aId) {
  if (NS_WARN_IF(!OwnsExternalImageId(aId))) {
    MOZ_ASSERT_UNREACHABLE("Wrong namespace?");
    return IPC_OK();
  }

  SharedSurfacesParent::Remove(aId);
  return IPC_OK();
}

mozilla::ipc::IPCResult CompositorManagerParent::RecvReportSharedSurfacesMemory(
    ReportSharedSurfacesMemoryResolver&& aResolver) {
  SharedSurfacesMemoryReport report;
  SharedSurfacesParent::AccumulateMemoryReport(mNamespace, report);
  aResolver(std::move(report));
  return IPC_OK();
}

mozilla::ipc::IPCResult CompositorManagerParent::RecvNotifyMemoryPressure() {
  nsTArray<PCompositorBridgeParent*> compositorBridges;
  ManagedPCompositorBridgeParent(compositorBridges);
  for (auto bridge : compositorBridges) {
    static_cast<CompositorBridgeParentBase*>(bridge)->NotifyMemoryPressure();
  }
  return IPC_OK();
}

mozilla::ipc::IPCResult CompositorManagerParent::RecvReportMemory(
    ReportMemoryResolver&& aResolver) {
  MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());
  MemoryReport aggregate;
  PodZero(&aggregate);

  // Accumulate RenderBackend usage.
  nsTArray<PCompositorBridgeParent*> compositorBridges;
  ManagedPCompositorBridgeParent(compositorBridges);
  for (auto bridge : compositorBridges) {
    static_cast<CompositorBridgeParentBase*>(bridge)->AccumulateMemoryReport(
        &aggregate);
  }

  // Accumulate Renderer usage asynchronously, and resolve.
  //
  // Note that the IPDL machinery requires aResolver to be called on this
  // thread, so we can't just pass it over to the renderer thread. We use
  // an intermediate MozPromise instead.
  wr::RenderThread::AccumulateMemoryReport(aggregate)->Then(
      CompositorThread(), __func__,
      [resolver = std::move(aResolver)](MemoryReport aReport) {
        resolver(aReport);
      },
      [](bool) {
        MOZ_ASSERT_UNREACHABLE("MemoryReport promises are never rejected");
      });

  return IPC_OK();
}

mozilla::ipc::IPCResult CompositorManagerParent::RecvInitCanvasManager(
    Endpoint<PCanvasManagerParent>&& aEndpoint) {
  gfx::CanvasManagerParent::Init(std::move(aEndpoint), mSharedSurfacesHolder,
                                 mContentId);
  mRemoteTextureTxnScheduler = RemoteTextureTxnScheduler::Create(this);
  return IPC_OK();
}

/* static */
void CompositorManagerParent::NotifyWebRenderError(wr::WebRenderError aError) {
  MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread());

  StaticMonitorAutoLock lock(sMonitor);
  if (NS_WARN_IF(!sInstance)) {
    return;
  }
  (void)sInstance->SendNotifyWebRenderError(aError);
}

}  // namespace layers
}  // namespace mozilla
